Forum Discussion
The axolotl thing got worse. I knew we couldn't sell them, but I figured I could still send them away via my inventory. So I had this thing in my inventory until the vacation ended and my sims returned home. Turns out I can't just tap a button and send it away. No, I have to go BACK to Enamorada, wait for one of the spawners to show up (if it does - it seems to be inconsistent) and do it through there. What is this? Why inconvenience players and make them jump through all these hoops? Is it because delivering a message about axolotl safety is more important than fun in a game? Because I don't think most people are going to be educated by a vague "No don't sell these things, they're endangered" message, and I don't think there's a lot of overlap between sims players and illegal animal traders. If a message was so important, why not do it in a way that adds gameplay and feels more natural?
EDIT: It gets so much worse when you think about it. Suppose you're collecting axolotls to get a specific one, or finish the collection. You'll get a ton of ones you don't want. But you can't sell them, you have to do everything above. But then I realized: this game makes it a problem if you sell them, but apparently it's perfectly okay to just pluck them out of their natural habitat and force them to breed? They're ruining their own message here.
Also, the axolotls are very low-poly, even if you don't get too close.
Also, I can't seem to drag the picnic blanket out of my sims' inventories, nor move it around. I have to place it manually from their inventory and move it via Build/Buy. I don't have the same issue with the costume trunk. This feels like an oversight, because it means my sims keep placing blankets in inconvenient places.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,148 PostsLatest Activity: 24 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 5 hours ago