Forum Discussion
6 years ago
I don’t really get this comparison.
Lucky Palms is a Store World. The emphasis in that is the word “World”. You are buying and paying for the world. The main focus of the design of Lucky Palms was the world so yes they spent the most time on designing it and it has a ton of lots and space to place more lots. That’s it’s main purpose of existing. Yes it comes with some gameplay elements but you have to pay extra to get the majority of those because they were designed to be add ons to the world they were not the sole focus.
Strangerville is a Game Pack. The focus of it was the new gameplay elements added and most importantly, and which I noticed you left out of your post completely, the uniqueness of the added storyline element. THAT was their main focus of this pack and what they put the most time and effort into creating and designing. Not the world. Even so the world is well designed and larger then what we’ve gotten in previous Game Packs.
You just can’t go around comparing a Store World to a Game Pack they are two completely different beasts. That’s fine if you like the Store World better but at the end of the day you have to take into consideration they had vastly different goals when being designed and built.
If you want to make a truly fair comparison you have to compare Lucky Palms (or any store world) to Newcrest. Which was designed to be an added world. It’s completely empty, has far less lots and no gameplay elements but was free.
Lucky Palms is a Store World. The emphasis in that is the word “World”. You are buying and paying for the world. The main focus of the design of Lucky Palms was the world so yes they spent the most time on designing it and it has a ton of lots and space to place more lots. That’s it’s main purpose of existing. Yes it comes with some gameplay elements but you have to pay extra to get the majority of those because they were designed to be add ons to the world they were not the sole focus.
Strangerville is a Game Pack. The focus of it was the new gameplay elements added and most importantly, and which I noticed you left out of your post completely, the uniqueness of the added storyline element. THAT was their main focus of this pack and what they put the most time and effort into creating and designing. Not the world. Even so the world is well designed and larger then what we’ve gotten in previous Game Packs.
You just can’t go around comparing a Store World to a Game Pack they are two completely different beasts. That’s fine if you like the Store World better but at the end of the day you have to take into consideration they had vastly different goals when being designed and built.
If you want to make a truly fair comparison you have to compare Lucky Palms (or any store world) to Newcrest. Which was designed to be an added world. It’s completely empty, has far less lots and no gameplay elements but was free.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,158 PostsLatest Activity: 10 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 3 hours ago
- 9 hours ago