Forum Discussion
Trashmagic
6 years agoNew Ace
I think it's quite a fair comparison considering how Sims 3 vampires and Sims 4 vampires are always being compared despite one quite literally being the focus of the pack while the other not so much. So if we can compare those than this is just as fair. No apples or oranges nonsense.
I personally don't care for desert worlds so that sums up how I feel about both aesthetically. That aside, I've always had a love-hate relationship with Sims 4 worlds. Some of them can be gorgeous and immersive - but that immersion stops when I have to start moving my sims to new worlds. I prefer to play in one world and I can't do that unless I stick to one or two families and that's just not how I enjoy playing The Sims. Because of this, I'll always appreciate the freedom and control that comes with Sims 3 worlds. In my current Sims 3 game I'm able to have my (7) families I'm rotating between with room for many generations to come and room for commercial venues, parks, and whatever else I want to have. This is my way of playing so something like that is important to me.
Despite me not liking desert worlds, I'd definitely say Lucky Palms works in my favor as far as allowing me to play the game the way I want to play. Strangerville is a neat little world, and I could possibly get some storytelling and screenshots out of it but I could never play in it because of how small the world is and my style of play.
I personally don't care for desert worlds so that sums up how I feel about both aesthetically. That aside, I've always had a love-hate relationship with Sims 4 worlds. Some of them can be gorgeous and immersive - but that immersion stops when I have to start moving my sims to new worlds. I prefer to play in one world and I can't do that unless I stick to one or two families and that's just not how I enjoy playing The Sims. Because of this, I'll always appreciate the freedom and control that comes with Sims 3 worlds. In my current Sims 3 game I'm able to have my (7) families I'm rotating between with room for many generations to come and room for commercial venues, parks, and whatever else I want to have. This is my way of playing so something like that is important to me.
Despite me not liking desert worlds, I'd definitely say Lucky Palms works in my favor as far as allowing me to play the game the way I want to play. Strangerville is a neat little world, and I could possibly get some storytelling and screenshots out of it but I could never play in it because of how small the world is and my style of play.