8 years ago
Making my game more challenging - ideas?
Hi all! I'm a big fan of the homeless/rags to riches challenges, but they get too easy too fast. So I was trying to think of new ways to challenge myself. For example, I was thinking I can't sell anything, everything has to go into the household inventory, if I don't want it on the lot anymore. Or maybe I can only sell things sim-to-sim via the appropriate routes. So if I don't want that old TV, maybe I need to get a retail store called "Weekend Flea Market" or something to be able to do so.
Do you have more ideas I haven't heard of yet? My secret goal is to finally finish a Legacy challenge, but I get bored so fast, so ideas of how to keep the struggle interesting through the generations would be super appreciated. I'm not a fan of the structured story-telling legacy challenges, because I like my sims to be able to tell their own stories, instead of Gen 1: Business, Gen 2: Artist, type stuff.
Thanks so much for your thoughts!
Do you have more ideas I haven't heard of yet? My secret goal is to finally finish a Legacy challenge, but I get bored so fast, so ideas of how to keep the struggle interesting through the generations would be super appreciated. I'm not a fan of the structured story-telling legacy challenges, because I like my sims to be able to tell their own stories, instead of Gen 1: Business, Gen 2: Artist, type stuff.
Thanks so much for your thoughts!