Hey, community, So, in The Sims 1, there was a cheat called Map_edit. This allowed users to customize 'valid tiles' (squares which objects can be placed on) and 'invalid tiles' (squares that are of...
For me, the scale and resize tool (Bracket keys: ), which I say isn't truly a cheat, does the trick. There are too many problems with so many scripting mods that conflict with each other. The Sims 1 was at least more stable in this regard, since the simpler SimAntics language was much simpler and easier to manage. With that, I'm going to leave TOOL out for now. Since I don't have a real use for it. Again, Resizing objects is good enough for me; for now. ;)