Forum Discussion
mightyspritesims
3 years agoSeasoned Hotshot
Hi @emere and @crocobaura thanks again for sharing your gallery marketplaces.
I tested them both out in my game today, and actually I encountered the same behavior. Between 3-5 vendors showed up to staff sales tables (and one of the art galleries in the build that had them). None of the food stalls were staffed, and also the option to click and hire staff did not appear. Vendors could become distracted by computers or other actions and then did not return to the vendor role after that.
If you have time would you mind checking in your own game to see if you get the same behavior or not? I'm most interested in how to get the food stalls to have staff. But if it works in your game but not mine, maybe I have a bug of some sort or there's some interference from another pack or something.
thank you :)
I tested them both out in my game today, and actually I encountered the same behavior. Between 3-5 vendors showed up to staff sales tables (and one of the art galleries in the build that had them). None of the food stalls were staffed, and also the option to click and hire staff did not appear. Vendors could become distracted by computers or other actions and then did not return to the vendor role after that.
If you have time would you mind checking in your own game to see if you get the same behavior or not? I'm most interested in how to get the food stalls to have staff. But if it works in your game but not mine, maybe I have a bug of some sort or there's some interference from another pack or something.
thank you :)
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