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"Kimmer;c-17380979" wrote:
"Scobre;c-17380959" wrote:
"Kimmer;c-17380638" wrote:
I just had an idea of a challenge with theMurphyMurder bed. I'm gonna call it "The Murder bed survivor". :D
I'm gonna put 8 random Sims (randoms from CAS) in a house with 8 Murder beds, one for each Sim. Then I will just watch... who will be the last one alive. That random Sim will earn the title of Murder bed survivor and I will include her/him on one of my saves as a character I'm going to play.
That sounds like so much fun. I had the idea of 100 baby Black Widow Challenge, woohoo then kill with the same bed.
It's going to be a very short challenge. I started it and two Sims died already the first night. Grim Reaper hadn't even left the lot after the first death when the second victim died.
I'm the person who doesn't enjoy killing Sims, especially my own, but this challenge is so ridiculous that I actually laughed. It's going to get more difficult later when I start liking those Sims, I already have a favorite and every time he puts the Murder bed down I'm afraid that he's the next one to go, lol.
It's a great idea to combine two challenges (100 baby and Black Widow challenges). I failed at my Black Widow challenge because I felt so bad for the victims I couldn't kill them anymore. Let's see if I can go through this one. >:)
I hope you have fun. I'm a family player and a deviant Simmer, so I get to play both good and evil towards my Sims. It can be fun having variety. Wow two birds with one stone nice. Oh wow so like Survivor, who will be the next victim. Sounds like a blast.- So watching a SimmerDre stream on Twitch and this is 3rd time and counting. Well watching 5th time currently. But vampires are really hard to kill with the Murphy bed it seems:
https://clips.twitch.tv/BashfulGrotesquePistachioBCWarrior - I actually played with it for a week in-game with my Simself, and she survived. She was crushed once, swallowed... 3 times? But nothing caused her to die and she sometimes slept in the bed while it was broken.
However, I think they'll tweak the likelihood of death happening because... Well it's happened before with anything interesting (coughcoughalienscough ;-; ) - I have yet to kill a Sim too. So far just smashed.
- SimmerDre's Sim still won't die even after getting hit:
https://clips.twitch.tv/TrappedSquareLardChefFrank
Classic vampire death took him after over 10 attempts:
https://clips.twitch.tv/InnocentScarySwallowCmonBruh
So yes the Gurus were right during the Sims stream about the deaths themselves are rare. - I can confirm upgrading it seems to remove pretty much all risk of being crushed by the bed. So there ya go, upgrade it. I’m sure it’ll still get nerfed like Vampires and abductions did though
- Kimmer_one6 years agoSeasoned TravelerI've been playing my "Murder bed survivor" for 6 Sim days and I have only 3 Sims left of the 8 Sims that I started with. I'm quite sure I'm gonna finish the game today (I started it yesterday). I can't believe how fast it's been, 5 Sims have died since yesterday. :o
- JanuaryGarnet086 years agoNew Spectator
"EgonVM;c-17380978" wrote:
I'm sure it won't get removed. However, they can change the chance or set a condition where it is impossible.
Murphy bed dangers are like in The Sims 3. They always have a chance to hurt your sim (either by crushing them or getting them suck in it) and even smaller chance of killing your sim.
In The Sims 2, death by murphy bed was a really rare event. Your sim is in danger if they have really low mood and their body skill is under level 5. When these conditions are met, they only have 5% chance of getting killed by opening a murphy bed. So they are the safest in The Sims series (unless you have bad time maintaining their mood or they get non-fatally electrocuted and they lose their fifth body skill level due to that).
However, I have found a way around.
Due to a bug, the remote won't appear in sims' hand when they open a murphy bed successfully. So, if you see a remote appearing in your sim's hand, immediately cancel the opening interaction. They won't go trying to open it and getting hurt. It can also prevent death as the death interaction appears as soon as sim steps next to the bed to open it manually.
Also, I have noticed that murphy beds will only shake children and won't crush them. The test to see whether children can die that way or not showed me that they can't. So, if possible, have a child open the murphy beds.
The reason why I put "It may take a while..." is because it did with alien abduction and male pregnancy chances in Get to Work. Back then, it was more common for sim to get abducted by aliens and male sims almost always became pregnant because of it. Now it is really rare and male sim getting pregnant because of it is also rare.
Yup, that’s my point. Part of the reason I bought GTW was alien abductions and now it’s pretty much gone. So, I spent $40.00 usd and they removed a percentage of my content that I purchased without my permission but yet I’m still out the whole $40.00. Then I am often told to hunt down a mod to replace something I already paid for? That’s baloney! Why can’t those who don’t want a feature mod it out? They buy the pack knowing there are these “risky” features because they want furniture and clothing and then demand that those other features are basically snatched away from those of us who not only paid for them but enjoy them. How is that at all fair?.
We all know there is no slight tuning back. There is the thing happens, or the thing never happens. There is no in between."PlanetSixam;c-17380848" wrote:
"Pamtastic72;c-17380687" wrote:
There is no such thing as "tweaking slightly". We either have it, or they tune it and it disappears entirely. So if people don't want it to happen, then they can upgrade the bed so the odds are reduced or eliminated all together, or install a mod. I paid for Murphy bed deaths, and if they're going to keep coming into my game and taking stuff away, I feel I should start getting a portion of my purchase price refunded.
Then we'll have to agree to disagree. I don't consider it to be unreasonable to ask for a better balance here, and I see no reason why it can't be done.
Murphy beds just weren't done very well IMO, regardless of the extra upgrades they came with. If they wanted such a high risk of death with the beds, then I think there should have been a cheap version where this would happen as often as it currently is, as well as an expensive version that's unbreakable from purchase. This would have suited players better because they get the choice. Those that enjoy the new death can fill their boots while the rest of us that just want to enjoy using the bed like any other in the game, can still do that - and all without the death being nerfed or players relying on mods if they can't/don't want to.
In the livestream Ninja even said: non-upgraded beds have a high chance of breaking and broken beds have a high chance of killing and injuring sims. There was no ambiguity here.
They gave you the ability to upgrade the bed to virtually eliminate the possibility of death or injury. You refuse to utilize that option and so you think the fairest thing to do is have it pulled out of everyone else’s game instead? Really? Many of us shelled out our hard earned money for this feature. It wasn’t a secret. They tweeted it, it was in the trailers, they showed it in the livestream, it happened in many YouTubers early access videos all before anyone could buy the pack, because there is no pre-purchase of stuff packs, and you bought it anyway. - AedanStarfang6 years agoNew Spectator> @Pamtastic72 said:
> (Quote)
>
> Yup, that’s my point. Part of the reason I bought GTW was alien abductions and now it’s pretty much gone. So, I spent $40.00 usd and they removed a percentage of my content that I purchased without my permission but yet I’m still out the whole $40.00. Then I am often told to hunt down a mod to replace something I already paid for? That’s baloney! Why can’t those who don’t want a feature mod it out? They buy the pack knowing there are these “risky” features because they want furniture and clothing and then demand that those other features are basically snatched away from those of us who not only paid for them but enjoy them. How is that at all fair?.
>
Did they actually advertise that alien abductions would be a common occurrence or more of a chance encounter? - JanuaryGarnet086 years agoNew Spectator
"AedanStarfang;c-17381776" wrote:
> @Pamtastic72 said:
> (Quote)
>
> Yup, that’s my point. Part of the reason I bought GTW was alien abductions and now it’s pretty much gone. So, I spent $40.00 usd and they removed a percentage of my content that I purchased without my permission but yet I’m still out the whole $40.00. Then I am often told to hunt down a mod to replace something I already paid for? That’s baloney! Why can’t those who don’t want a feature mod it out? They buy the pack knowing there are these “risky” features because they want furniture and clothing and then demand that those other features are basically snatched away from those of us who not only paid for them but enjoy them. How is that at all fair?.
>
Did they actually advertise that alien abductions would be a common occurrence or more of a chance encounter?
It was an advertised feature of the pack with ways to lessen the possibility through gameplay. Namely the satellite dish. It’s frequency was also determined by interactions with aliens either through direct contact or on the computer. But again players refused to utilize the gameplay options to remove a paid feature from their own games and instead had it nerfed for everyone else.
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