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Llandros2012
2 years agoSeasoned Ace
"PandoraTO;c-18299868" wrote:"Llandros2012;c-18299480" wrote:
Still looking for ways to make my neighborhoods come to life and not have to play every single family - any ideas or suggestions would be appreciated!
I suggest you dig further into the MCCC population and pregnancy settings and really check out the options. For example, you can determine how many times per week the mod marries sims off. If it doesn't seem frequent enough for your game, you can increase it. Also, there have to be enough sims available to meet whatever marriage criteria are selected in MCCC. In my game, only same-age sims can marry each other (i.e., an adult has to marry an adult), so if I had only a handful of single sims in a certain age range, only a few of them might marry. Third, since you're just getting going with a new save and it would take a while for the game to fully populate the world on its own, I'd suggest downloading households of various sizes and compositions from the gallery and moving them into some of the homes (using the freerealestate cheat if necessary) to give MCCC more to work with. Then the game should feel more lively right away. Hope this helps!
I took your advice and got much better results with MCCC - I added several (30) families to the game and let MCCC move them into houses - I still find some of the choices funny but it doesn't seem to matter. I didn't change much of the default settings so my YA sims are mostly left alone or not getting pregnant/married/adopting. My Adult sims are a completely different story!
I'm on the 4th week in game so much of my YA population should be aging up by the end of the week or beginning of next week. That's when I expect to see quite a bit of activity.
Thanks again for the advice. Will post again when the neighborhoods really start progressing!
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