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3 years ago
"FanPhoria;c-18134671" wrote:
Yeah, agree with this. I think one of the main aspects where MCCC still has the edge in story progression vs what's been put into the actual game is the ability to set percentages and thus control the frequency of various things depending on how much chaos you actually want, rather than just having is as on "on or off" thing. To accomplish anything similar in the game as is without mods requires A LOT of micro-managing--you basically have to go in and turn each aspect on and off for specific households, and KEEP doing this over and over (so, like, notice that a household has a adopted a child, so then set that household's "adopt" option to off for a while, then decide later if you want to turn it on again for that specific household, and do that for literally everything in every household in the game)--which, just based on my own experience, can quickly become overwhelming and lead to giving up entirely and just turning off a lot of the stories options and downloading MCCC again lol.
Couldn't have put it better myself!
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