Forum Discussion
3 years ago
I ended up just turning neighborhood stories off. At first all the townies and randomly generated sims were being killed off in droves, then I turned off accidental deaths, then all the households started filling up with babies, toddlers, and pets. Which would be fine if there weren't multiple households with 1 adult sim and random mixes of 7 toddlers/pets. Then households with a ton of kids would randomly decide to move out of their house and just be homeless usually.
It's like most of the new features lately (neighborhood stories, wants and fears, lifestyles if you have SE, likes/dislikes) seemed like good ideas, but were just done poorly and never seem to get worked on again. I'd rather they now take the time to make these things better than working on the next "feature" they're only going to half finish before they throw it into the game. I actually do like the likes/dislikes, but it still could have been better.
It's like most of the new features lately (neighborhood stories, wants and fears, lifestyles if you have SE, likes/dislikes) seemed like good ideas, but were just done poorly and never seem to get worked on again. I'd rather they now take the time to make these things better than working on the next "feature" they're only going to half finish before they throw it into the game. I actually do like the likes/dislikes, but it still could have been better.
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