Forum Discussion
mikamakimon
3 years agoSeasoned Ace
I spent quite a bit of time customizing this feature for every household, but I had to quickly disable the feature after finding out that the game had moved in random newly-generated townies into my empty homes and worse, letting them multiply. I thought this had some potential, but without giving me control, I'm afraid I just can't use this feature. The default should be off, or it would just be too chaotic. I don't want to be managing households all the time to try and track these new, unknown townies the game had let slip through the cracks.
Edit: I see I missed a critical step in the settings for non-played households. Seems to be working better now! No changes allowed at all for my played households. Everything is turned off as default for unplayed households and I go in manually to customize each one:
Always off: no moving for any households, no adopting kids
Allowed for most: finding a job, retiring, adopting pets
Allowed for only a few: having babies, leaving jobs
Deaths: just for a few select ones that have somehow managed to irk me in almost every save!
Edit: I see I missed a critical step in the settings for non-played households. Seems to be working better now! No changes allowed at all for my played households. Everything is turned off as default for unplayed households and I go in manually to customize each one:
Always off: no moving for any households, no adopting kids
Allowed for most: finding a job, retiring, adopting pets
Allowed for only a few: having babies, leaving jobs
Deaths: just for a few select ones that have somehow managed to irk me in almost every save!