I'm happy that they're taking this seriously and addressing this ASAP. But as happy I am they're working on a fix, I'm equally as frustrated that it happened in the first place. I honestly don't understand how something like this occurs in quality checks before releasing a pack. My game is completely unplayable due to crashing from having multiple items stacked in the inventory. It's just so ridiculous to me to keep releasing new packs on top of a buggy engine. How long has the gardening bug been in play....5+ years? & MWS...lets not talk about that pack...getting Sims to sit down or do anything is a miracle.
& so to add the shopping cart to the UI in a live game, just seems like such a low blow to me. The packs are advertised as soon as The Sims loads. We don't need a shopping cart in game to buy more packs, especially when this game is extremely buggy.