Forum Discussion
7 years ago
I stuck a 'wild' toddler in a high chair, hoping that would imprison her for a bit so that she couldn't hit the stuffed animal (for no good reason - she was 'happy' at the time), make messes everywhere and generally be a little demon. She climbed right out of the chair all by herself. (I think that's unique to the 'wild' trait - though it would make sense if 'independent' toddlers could also do it.)
Otherwise, I've given up on the highchair - the highchair 'hokey-pokey' (you put the toddler in, you put the toddler out, you put the toddler in and she throws the food about) takes up valuable time that could be used for skilling, and all of the foods either overfeed or underfeed. Now, they get a plate of 'superfood' salad in the morning and just before bed, and my Sims aren't constantly cleaning food off the floor (with no option to discipline the kid for it). In fact, it saves so much time, I can get all the skill levels to 5 in the normal toddler age span.
Otherwise, I've given up on the highchair - the highchair 'hokey-pokey' (you put the toddler in, you put the toddler out, you put the toddler in and she throws the food about) takes up valuable time that could be used for skilling, and all of the foods either overfeed or underfeed. Now, they get a plate of 'superfood' salad in the morning and just before bed, and my Sims aren't constantly cleaning food off the floor (with no option to discipline the kid for it). In fact, it saves so much time, I can get all the skill levels to 5 in the normal toddler age span.
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