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- https://twitter.com/ZerbuTabek/status/1503795825117437956?t=50c1gEMbsqPwCwOxiICxYQ&s=19
https://twitter.com/ZerbuTabek/status/1503796038431383552?t=fC7z0qNKFoFIcZKAc5_Nnw&s=19 - Patch notes copied here to facilitate discussion.
WHAT'S NEW?
Play with Neighborhood Stories!
Ever wonder why those Sims next door never move out? Or expand their family? …Or die from causes other than old age?
Well, Neighborhood Stories is the answer! Last November, we rolled out an update for everyone that added a set of life changes for Neighbor Sims who have a personal connection to your active household. With this release, Neighborhood Stories expands to breathe more life into Sims around town without your Sims even having to know them. They’re your neighbors, or your Sims that live across town, or even across the world. The Sims that you don’t actively play now have story moments happen to them. This includes allowing neighbor Sims to die in accidents, have an adoption or baby, make changes in their career or move in and out of Lots.
But maybe you’re saying, “I like the Pancakes the way they are! I don’t want them to move or have children! That’s not my story!” Don’t worry - Neighborhood Stories can be enabled for all Sims in My Households or Other Households, or on an individual basis per Household. Not only that, but each type of story can also be turned on or off individually. So, you can turn off the Pancakes from moving out or having children, but Bob can still change his career or die in a fiery accident!
To change configurations, just select Manage Worlds in the Options menu, and then select Manage Households. From there, you can choose either My Households or Other Households, and then configure the Neighborhood Stories by selecting the button at the top-right for all the Households in that tab. Or you can configure them separately per Household, using the Neighborhood Stories button in each Household.
To see what changes have taken place each day, go to a Mailbox and select ‘Check Recent Neighborhood Stories’. A Notification will appear, letting you know what changes have happened. See what’s happening to the Sims around the world, no matter who they are!
New Scenarios Now Available Along with Existing Household Support in Select Scenarios!
Would you like to try out some brand new Scenarios? With today’s base game update you can!
We’ve added 7 new Scenarios to The Sims 4. When you boot up the game today you’ll have access to:
Too Many toddlers
In this updated version of the previously limited time Scenario, aim to get the happy toddler reward trait for this gaggle of whiz kids in the making
Troublemaker
The kid’s a menace! Choose the path of villainy or surprise them with a redemption arc!
Rom-Com
Is this relationship a joke? Only you can write the punchline!
Super Rich Supervillain
Making a fortune is great, but you know what’s even better? Stealing one.
Extraterrestrial Researcher
This Sim wants to… believe! Bring the truth from ‘out there’ to your own home.
Unlucky Chef
Luck has nothing to do with how fire this chef is…
No Skills, No Problem
Who said Sims need to be skilled to make it in life? Time to prove your street smarts!
In addition to these Scenarios we’ve updated the feature to add existing household support to select Scenarios. You’ll also notice several tweaks and improvements to various aspects of the feature.
Take these new Scenarios for a spin today!
BUG FIXES
The Sims 4
We fixed an issue that caused Wedding Venues not to be available for Base Game Weddings.
If a new Scenario is available, you will see a notification now after logging into the game.
Opening and closing the Scenarios interface in Live Mode comes with a proper animation now.
Simmers should no longer see the "Happily Ever After?" outcome for the Engaged in Conflict Scenario when both Sims have a good sentiment.
The Conditions for the "Too Many To Handle" ending in the "Too Many Toddlers" Scenario only apply to toddlers now that were present when starting the Scenario.
We fixed an issue for some languages that caused Scenario outcome texts not to fit in the text box.
The Power Couple Scenario will conclude now when one of your Sims receives a promotion to CEO.
The audio response when starting a Scenario in a New Save Game and canceling a Scenario in live mode has been improved.
The work task interface for your active career should no longer clash with the Scenario interface when joining a career and moving to the work place at the time of work.
The yfHair_SP19CurlyLowPony hair style will be visible in Create a Sim catalog now when the Feminine Fashion Choice filter is selected.
Fixed an issue with Scenarios where the requirement for Sims to be spouses displayed as completed although there was just one Sim in the household.
The Scenario name also shows in the start Scenario interface now.
When entering Create a Sim after starting a new Scenario, the household requirements will no longer be overlapped by the Create A Sim Catalog and all information on the panel will be easy to read.
Calling off an Engagement will now count towards the Villainous Valentine Aspiration correctly.
We also made a few updates to the friendly calls from other Sims that your Sims receive:
○ Your Sims will no longer be called by a neighbor Sim and asked about becoming friends with another active household Sim your neighbor has never met before.
○ It will also be much clearer for friendly relationship calls now, whether the Sims' get-together is of a platonic or romantic nature.
○ NPC Sims will also have sufficient confidence now and will no longer call your Sims asking for permission to be friends with their own spouse.
Seasons
Your Sims who are right on time to activity meetings no longer are chastised for being late.
Get Famous
Uninvited Sims no longer walk into your Sims house to "catch up" after your Sim’s Fame increases.
Cottage Living
Some Simmers reported that Cows and Llamas were getting stuck in their inventory after the Finchwick fair had ended. We clarified how to return your animals to their sheds in the fair-end notification.
Spa Day
Selecting "Teach/Lead" Yoga interactions now cancels "Practice Yoga" automatically.
Strangerville
Performing the "Ask about career" interaction with the 'Conspiracy Theorist' Erwin Pries will no longer cause a Llama icon to show on the Sim's career tab and on hovering on the Sim in the relationships tab, but it should display the correct icon now.
My Wedding Stories
Ceremony interactions are now available when doing a Vow Renewal or Reception at another Sim’s home.
Sims should now show up in their appropriate attire for Wedding Ceremonies
Vow Renewal is now only available to Married Sims, and Wedding Ceremony is only available to Engaged Sims.
Romantic Garden Stuff Pack
Ghost Sims revive properly now when living Sims use the Wishing Wells "Wish for Life" interaction.
Bust The Dust Kit
Sims no longer get the "Rage Cleaning" angry moodlet when Bust the Dust is disabled.
We also optimized vacuum cleaners so your Sims won't need to fight dust everyday. - bananarama0515Seasoned SpectatorThey really wanted everyone to know about the lots in evergreen harbor lol
- IsharellNew SpectatorThis is a big update. They have been busy little beavers!!
However, they repeated this 7 times in the descriptions for Get Famous, Cottage Living, etc: Lots in Evergreen Harbor should now have some proper ground beneath them when accessed through build mode and the world should not look like it's underwater any longer. - Lol, they've fixed it now. I'll update.
- I hope this works out well and I agree they seem to have been very busy!
- EA_CadeCommunity Manager
"Isharell;c-18078361" wrote:
This is a big update. They have been busy little beavers!!
However, they repeated this 7 times in the descriptions for Get Famous, Cottage Living, etc: Lots in Evergreen Harbor should now have some proper ground beneath them when accessed through build mode and the world should not look like it's underwater any longer."Simskrista;c-18078358" wrote:
They really wanted everyone to know about the lots in evergreen harbor lol
That was my bad ?
I have no idea how I missed that being in there when it was posted. - LolzarellaRising ScoutThis looks like a very cool feature, I'm looking forward to trying it out.
The ONE thing that struck me as odd was that NPC sims can adopt infants and toddlers but not a child. Why not? They should be able to adopt a child too. I'd say teens too but I can see where that could maybe seem a little skeevy. - EmmaVaneSeasoned VeteranSet up info and walkthrough: https://forums.thesims.com/en_US/discussion/998332/neighborhood-stories-system-from-the-neighborhood-to-the-world#latest
- logionXSeasoned VanguardI'm happy to see these updates. Great to see that we can configure, and turn off neighborhood stories now.
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