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4 years ago
"SimmerGeorge;c-17865590" wrote:"Bluelle;c-17865566" wrote:
I'd be totes down for more occults AFTER a Generations-type pack, simply because the game is in need of it. It would help improve the core of the game, which is what TS4 really needs. Adding more occults before doing something to the core game would just follow the same pattern of adding more fancy decorations onto an unstable foundation like the recent packs have done.
@Bluelle But that's exactly my arguement against a Generations pack. If a pack like this has features so important to the core of the game, why isn't it in the base game. DLC is supposed to expand the game in different directions, not improve its core. That's the base game's job. And I personally do not think it's okay to pay more for something so crucial to a life simulation game. That's what I thought with the Sims 3 Generations as well.
If we start relying on DLC to make the life stages fleshed out and fun, which are one of the most important base game features, then I think we're missing the point.
I personally don't want free babies, more activities for kids and teens and improved life states in a DLC. At least this to me is a feature the base game should cover. Just my opinion really.
I totally agree that the base game should cover those things, but it doesn't. I also love occults and want more of them, I just want them to prioritize family stuff since we've had several occult packs but only 1 family-ish pack. But in the end they will listen to none of us lol
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