"simvasion;c-17679762" wrote:
I think people are seriously underestimating how many townies and NPCs the game actually needs. I have mods to limit NPC generation to absolutely what is necessary to fill roles, situation jobs, etc. no duplicates. And the number of sims in my game is over 700, closer to 800 since Batuu.
Once I have all the sims the game needs, it stops making them. Between packs, I've had the game run for months with no new NPC generation at all.
An example: For every lot with a bar (as in the actual bar, not the place) the game picks or generates three bartenders for example. (They switch every 8 hours all thru the night and day). And each one only works at that specific community lot too, you don't get a bartender that works in the bar in Strangerville to show up and tend a bar in Del Sol Valley.