Forum Discussion
atreya33
7 years agoLegend
I'm really wondering why they offer so few occults in sims 4. It was a bit overkill in sims 3 with occults in EVERY EP and a supernatural EP. But sims 4 is the exact opposite, the occult part is a barren wasteland.
In sims 3 we got 15 occults with 11 EP's
In sims 4 we got 2 occults with 12 packs (EP and GP combined)
(15 in Sims 3 being Ghost, Mummy, SimBot, Vampire, Imaginary Friend, Unicorn, Genie, Werewolf, Witch, Fairy, Zombie, Aliens, PlantSim, Mermaid and Plumbot)
Vampires prove the occults work in a GP formula but only if you as a few occult GP's to choose from. Right now if you want to play an occult with perks its vampires or nothing. Really frustrating.
I'm also wondering why the skeletons in JA are not a proper lifestate. They did their best to make the skeletons a thing, but it feels as if someone is trying avoid adding proper occult life states on purpose.
I do hope were are getting more of them, but considering the released content so far, I am very pessimistic. I think we will get one more, maybe two. I suspect the best results of the vote on twitter earlier this year. (not my first choice)
I'm still waiting for my personal favourites: werewolves and robots. I guess my best chances of seeing them again would be a different occult policy for sims 5 (if we ever get that far with this franchise). I've also giving up on my other favourite: the plant sim. I don't think they are planning on ever updating the poor plantsims to a proper lifestate. This half done temporary condition is a real missed opportunity.
In sims 3 we got 15 occults with 11 EP's
In sims 4 we got 2 occults with 12 packs (EP and GP combined)
(15 in Sims 3 being Ghost, Mummy, SimBot, Vampire, Imaginary Friend, Unicorn, Genie, Werewolf, Witch, Fairy, Zombie, Aliens, PlantSim, Mermaid and Plumbot)
Vampires prove the occults work in a GP formula but only if you as a few occult GP's to choose from. Right now if you want to play an occult with perks its vampires or nothing. Really frustrating.
I'm also wondering why the skeletons in JA are not a proper lifestate. They did their best to make the skeletons a thing, but it feels as if someone is trying avoid adding proper occult life states on purpose.
I do hope were are getting more of them, but considering the released content so far, I am very pessimistic. I think we will get one more, maybe two. I suspect the best results of the vote on twitter earlier this year. (not my first choice)
I'm still waiting for my personal favourites: werewolves and robots. I guess my best chances of seeing them again would be a different occult policy for sims 5 (if we ever get that far with this franchise). I've also giving up on my other favourite: the plant sim. I don't think they are planning on ever updating the poor plantsims to a proper lifestate. This half done temporary condition is a real missed opportunity.