Forum Discussion
5 years ago
Festivals are another area that the Sims team need to overhaul. I rarely send my sims to any of the festivals anymore. The ones for Snowy Escape are awful. It isn't much different from the ones in Island Living. I've started to get bored with the festivals in San Myshuno as well. There aren't enough activities to do at any of the festivals, and it is annoying that we can't edit festivals. Not that it would matter because there wouldn't really be anything we could add to make it better at this point. I still haven't figured out why Seasons didn't come with festivals like in Sims 3. I live in the South. Some festivals are better than others, but the bigger festivals are more like carnivals/fairs. There are usually games, rides, contests (eating, costumes, cooking), stages for performances, and artisan vendors who sell jelly, jam, jerky, jewelry, jars of veggies and fruit, baked goods, candles, sculptures, paintings, clothing, wood carvings, and metal work. You can usually find haunted houses and a psychic/medium/fortune teller at a fall festival.
One of the big issues is that we have the ability to create some of the stuff I mentioned, and we can sell it at vendor tables, but there are no vendor tables at any festivals because this ability came in Eco Lifestyle instead of the base game. This same issue will also apply if they ever decide to give us bands, stages, and carnival/fair items. I'm sure some of it has to do with ensuring the game can run on more PCs, but I also see it as the limitations we face due to EA's approach to DLC. We only get surface level because everything has to be chopped up into separate DLC that prevents thriving, cohesive experiences.
One of the big issues is that we have the ability to create some of the stuff I mentioned, and we can sell it at vendor tables, but there are no vendor tables at any festivals because this ability came in Eco Lifestyle instead of the base game. This same issue will also apply if they ever decide to give us bands, stages, and carnival/fair items. I'm sure some of it has to do with ensuring the game can run on more PCs, but I also see it as the limitations we face due to EA's approach to DLC. We only get surface level because everything has to be chopped up into separate DLC that prevents thriving, cohesive experiences.
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