"Paigeisin5;c-17114019" wrote:
I am liking this new direction Sims4 seems to be taking. In StrangerVille we saw the world change as we moved forward while solving the mystery. I was very unhappy about that game pack but ended up purchasing it in a bundle with GF and MFPS ( which I swore I would NEVER purchase), because I wanted some of the B/B assets in all three of those packs. I ended up playing through the mystery with several Sims, and will probably do it in the future depending on the story line I am creating. The one thing that stood out was how StrangerVille was altered by the actions of my Sims. This is what the teams have done with Sulani as well, and I am thrilled because the world is more interactive than the past worlds. While StrangerVille became a regular world as soon as the mystery was solved, Sulani will continue to be impacted by our Sims and how they interact with their island. It's a totally new style of gameplay I never thought possible in a Sims game. I am so looking forward to exploring it.
I have read a lot about the disappointment many people feel because Sims4 lacks depth, or we aren't seeing certain things from Sims2 or3 in Sims4. Well, that's because Sims4 isn't Sims2 or 3. Yes, we all have our favorite packs and content from the past we'd like to see in Sims4. But the teams are doing their best to bring some of that into the game while introducing us to the possibility there is a lot more that can be done with the game itself if we remain open to new ideas. After playing this game for nineteen years, and seeing the same content and gameplay redone in each new iteration, I am open to all the new ideas the teams can imagine and implement. I am very excited about Island Living, and I cannot wait to play it.
I agree with everything you had said.