"M_Valentine22;d-955938" wrote:
MCCC allows NPCs can get married and have kids by themselves and I'm LIVING for it. Usually, my sim goes and date Don Lothario for a bit but (in my game) he moved out of the Caliente house and married someone called Sara. Akira Kibo also got married and I'm now best friends with his wife who is now pregnant with twins. For some reason it's the NPCs are growing up and becoming real people :smiley:
Thoughts?
@M_Valentine22
I use MCCC as well and love the story progression that comes with it. The results are sometimes awesome, sometimes confounding and always interesting! Before TS4 was released, I was on baby #33 of a 100 Baby Challenge in TS3. I used Twallan's mods and his story progression made my story so much more interesting than it would've been because of the relationships it formed with NPCs. For example, my primary sim, Jill, who was the Mom in the story, had a lot of ex-boyfriends in town (as you would imagine with a 100 Baby Challenge). To make room in the house for new babies, Jill had to kick her eldest kids out once they became young adults. Then Twallan's mod had free reign to set up relationships for the grown kids.
When I went to check on how the grown kids were doing, I found one of the daughters was pregnant by her boyfriend. So, Jill became a grandmother (without my intervention). Another one of her daughters was in a relationship with one of the mother's ex-boyfriends. :blush: I would've never dreamed of doing that on my own, but it added a lot of drama to the story. I won't play the Sims without my mods because I love the unexpected drama that their story progression provides. The towns are much more vibrant because people get together, have kids, etc. As you said, they become more like real people! :smile:
I guess I had a lot of thoughts. LOL.