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- Yes so much. I would like the alien and vampires skins unlocked too.
- Hmmm I’m not too sure on this. It would defeat the purpose of having it exclusive for those particular packs I think? Like would it be fair for those who bought the pack for those details? If I remember correctly when they introduce the hot tub or something for the base game a lot of simmers were upset because they had to buy it with the backyard stuff pack.
- NateWhiplashSeasoned HotshotI look at it from a business perspective. If the base game has many of the same elements that the packs do, people won't buy the packs
- These features unlocked for non-related occult sims would be great for story making BUT it would cause issues with townies random creation. I approve but ONLY if these features do not appear randomly on non related sims.
- atreya33Seasoned AceYes please. I don't understand why they are locked in the first place. We have blue skin available for all sims for example. Then why not pointy ears or the purple skintones (available for mermaids and spellcasters)
Only note: it should be disabled for random created sims because otherwise the realism players will protest until everything is removed again."Justin;c-17622096" wrote:
Hmmm I’m not too sure on this. It would defeat the purpose of having it exclusive for those particular packs I think? Like would it be fair for those who bought the pack for those details? If I remember correctly when they introduce the hot tub or something for the base game a lot of simmers were upset because they had to buy it with the backyard stuff pack.
I thought this was about these assets being available to normal non-occult sims. They could still be tied to specific packs. "ArcherDK;c-17622138" wrote:
These features unlocked for non-related occult sims would be great for story making BUT it would cause issues with townies random creation. I approve but ONLY if these features do not appear randomly on non related sims.
well they did it in sims 3 with pointy ears so I think they can do the same in sims 4- atreya33Seasoned Ace
"comicsforlife;c-17622159" wrote:
"ArcherDK;c-17622138" wrote:
These features unlocked for non-related occult sims would be great for story making BUT it would cause issues with townies random creation. I approve but ONLY if these features do not appear randomly on non related sims.
well they did it in sims 3 with pointy ears so I think they can do the same in sims 4
Pointy ears were also available in the sims 2 base game. One of the last face presets had pointy ears. - In all honesty I don't mind either way. I have a mod for pointy ears and custom fangs and I daresay there are some out there for skin tones (I've never looked for that specifically!)
- InuMiroLoverNew Spectator
"CelSims;c-17622203" wrote:
Yes please and quite frankly, I don't care if realism players don't want it. You bought the occult packs, deal with it. I'm grumpy on this as my mods for it aren't working. Maybe the realism players could find a mod to get rid of the vampire etc options if this was implemented.
My thoughts EXACTLY. Instead of getting mad at the occult pack for having the audacity to have occults inside it, why not try getting mad at the person who WILLINGLY opened their wallet and WILLINGLY downloaded said occult pack despite not having any occult interest? Just my opinion.
Anyway, I would go for this! I've thought about having sims with supernatural features but without the powers themselves. I could make some interesting stories from such an idea. - I see some people saying that the OP is asking for this all to become free base game content and if this is the case I have misunderstood. What I want is to have the occult cosmetics I purchased available to use on normal Sims. (Maybe not mermaid fins, but pretty much everything else.)
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