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38 Replies
- Admiral8Q5 years agoSeasoned AceI would have to say "no". Part of the fun of getting a pack with an occult is all those new cool features.
Technically, if someone really wants stuff like that without getting a pack, then there is much CC out there anyways. I mean, I found (by accident actually) a friggan Minotaur outfit. :D :D :DSpoilerhttps://i.imgur.com/3SdiDxq.png
(It's about 5 or 6 or more different CAS items to make the complete Minotaur. I made one for fun. He's running around as an NPC now, lol)
Honestly, I first got Sims4 for the pseudo-realism aspect, not aliens and vampires and mermaids, etc...
I was worried that getting a pack that included an occult would 'ruin' the functional simplicity of it.
Quite the opposite actually. I enjoy them since the occult NPC sims are not spammed into the game.
So discovering the new features and stuff in a pack is really fun (For me anyways) - They should stay exclusive to the type of Sim they belong to. If you want those options without buying the pack that others bought to use them, then there are tons of mods or CC out there to give you that, its really not fair to add that to base game.
- keekee535 years agoSeasoned AceNope because townies already look ridiculous enough. I can only imagine what they will look like with fangs, eyes and ears.
- ChadSims25 years agoSeasoned RookieI'm going with no if people want those things they can purchase the packs they come in also the last thing I need is townies walking around with all those things you mentioned.
"InuMiroLover;c-17622387" wrote:
"CelSims;c-17622203" wrote:
Yes please and quite frankly, I don't care if realism players don't want it. You bought the occult packs, deal with it. I'm grumpy on this as my mods for it aren't working. Maybe the realism players could find a mod to get rid of the vampire etc options if this was implemented.
My thoughts EXACTLY. Instead of getting mad at the occult pack for having the audacity to have occults inside it, why not try getting mad at the person who WILLINGLY opened their wallet and WILLINGLY downloaded said occult pack despite not having any occult interest? Just my opinion.
Anyway, I would go for this! I've thought about having sims with supernatural features but without the powers themselves. I could make some interesting stories from such an idea.
You do know the op is not talking about having this feature in the occult pack but the base game so people who did not buy the occult packs would have this forced on them so there's no willingly involved. - Anonymous5 years agoThe features should be unlocked for the base game if the player has the corresponding occult pack. They should also be disabled for randomly generated sims.
- I'm all about freedom to create but I'd be pretty bummed if new human townies started popping up with glowing vampire eyes or mermaid teeth. It just doesn't make any sense to the game.
- As some others say, I don't want every random townie dressed in mermaid jair, eyeball rings, pink knee socks and lucjador masks...and fangs to boot
"PlanetSixam;c-17622600" wrote:
I didn't quite read the poll question correctly, that'll teach me for skimming over things lol.
I don't think they should be brought out to the base game, as I feel very strongly against stuff like that. The hot tub fiasco is a good example of that. However, I would like the eyes, teeth and ear options available for sims regardless of whether they're occult or not, if you own the packs.
EDIT: Why on Earth is s h e n a n i g a n a censored word? ?
Right. I think I misread the poll and what it was asking. I also don't think it needs to be released to base game. What I want, is for occult cas attributes to be unlockable so we can put pointy ears and such on non-occult Sims (given that we own the pack already). Even if it is a cheat (to avoid the RPC townie issues) fine.- Jooleeyuh5 years agoSeasoned AceNope. Not unless those of us who had to pay for them get a refund.
- RySBI5 years agoSeasoned AceI just want the option to give my normal sim milky white eyes, like she’s blind.
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