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annaliese39
7 years agoSeasoned Ace
"Magdaleena;c-17012715" wrote:
Yeah, different occults tend to work in different ways. The reason they did this with vampires is because their lore varies wildly between each media that has vampires in it. So they let us pick and choose instead of forcing all vamps to be the same like in previous iterations of the game.
Having a branch system for witches sounds neat though.
I agree. A similar system (strengths / weaknesses with point and rank system e.g. from omega to alpha) for our vampire rival werewolves could work brilliantly though for the same reasons. I want werewolves to be very versatile to suit different player lores and well thought out just like our vampires. So, for example for me I want my werewolves to be cursed to change during the full moon, no matter what, but an optional perk/strength could be used for players who want more control. I posted some ideas for strengths and weaknesses previously:
Some possible strengths (in wolf form) could be super strength and stamina or speed, the ability to pass on the werewolf 'curse' with a bite, and of course an enhanced sense of smell to help them find collectables and other hidden treasures. I would suggest this includes smelling emotions too, but all sims seem to have empathy anyway. They should live longer and of course be able to join packs and climb different ranks. Maybe the leader/alpha can control the others and they can all howl to call other werewolves near and scare other sims. Perhaps they have to earn the ability to change into wolf form outside of the full moon or even prevent it happening during the moon? Or you can choose a lone wolf perk where you don't need to socialise (but perhaps can't be in a pack)? I don't know. There's lots of possibilities and I'm sure others will have more and far better ideas.
As for weaknesses, there's silver of course, which could deplete their energy or make them tense, similar to garlic for vampires. Maybe a ravenous wolf has to eat a lot of meat or they lose control and bite other sims. Maybe some get cranky and have less control of their emotions/anger near the full moon. Maybe some are forced to change into wolf form during the full moon whether they like it or not, and in wolf form they have less control of themselves, get hungry faster, scare other sims, and/or are unable to talk. Or maybe some are just a little too hairy, growl and/or sniff other sims even in their normal form and it puts other sims off, or maybe they always stink like wet dog lol, particularly if you're a vampire.
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