Forum Discussion
Anmirla
7 years agoSeasoned Vanguard
They do need to split up the Supernaturals into their own packs. I would much rather they concentrated on one at a time to make them the best they can be - like Vampires.
The only Supernatural I could see as an EP is Witches. There are enough types of Witches to provide enough content for an EP as opposed to a GP.
There should be the Wizard of Oz or Harry Potter type for those that want to go that route.
I personally want to see White Witches (healers based on nature). Voodoo Priestesses that can raise the dead as Zombies (temporary status and not like they were in TS3) and curse the living as Zombies to make slaves of them (kinda like ensorcel from TS3 Genies). Gypsy Witches that can bless or curse (and if we get Werewolves, I would love for them to be able to curse Sims to turn them into Weres) and that can give Genie lamps (Genies as interactive NPCs would be great).
They should bring back the Alchemy potions.
I really want a full world with a swamp/bog area that would be fitting for Witches.
They should be based on the same type of strengths/weaknesses system. After all, a Witch would need to sacrifice something for his/her power.
They said that Vampires was big for a GP - this would top it. This would bring a lot of the magical elements that could go together as one.
Zombies and Genies don't seem to have a big following so this would allow us to still have them without dedicating a pack to them.
*OH! And bring back the Fortune Teller career!!!
The only Supernatural I could see as an EP is Witches. There are enough types of Witches to provide enough content for an EP as opposed to a GP.
There should be the Wizard of Oz or Harry Potter type for those that want to go that route.
I personally want to see White Witches (healers based on nature). Voodoo Priestesses that can raise the dead as Zombies (temporary status and not like they were in TS3) and curse the living as Zombies to make slaves of them (kinda like ensorcel from TS3 Genies). Gypsy Witches that can bless or curse (and if we get Werewolves, I would love for them to be able to curse Sims to turn them into Weres) and that can give Genie lamps (Genies as interactive NPCs would be great).
They should bring back the Alchemy potions.
I really want a full world with a swamp/bog area that would be fitting for Witches.
They should be based on the same type of strengths/weaknesses system. After all, a Witch would need to sacrifice something for his/her power.
They said that Vampires was big for a GP - this would top it. This would bring a lot of the magical elements that could go together as one.
Zombies and Genies don't seem to have a big following so this would allow us to still have them without dedicating a pack to them.
*OH! And bring back the Fortune Teller career!!!
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