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- ADashofAsh907 years agoSeasoned AceI'd love a combination of Makin magic, fantasy aspects, and Harry Potter!
"Dannydanbo;c-17097089" wrote:
I hope it is a tip of the witches hat to Makin' Magic. I hated the green witches in S2 and that they were good or evil. I don't want my witches put in a box. S3 witches were okay but kind of boring. I don't really remember anything special about them except for the flying vacuum.
same about ts3 I didn't even remember the vacuum so i couldn't really place any theme on those- I do not want stereotypical good/evil witches. In Sims 2 my zombie master powered her zombies with the motive improving spell (I had a houserule that the dead could not eat, sleep and so on, so this and the motive refresher machine were the only options). As a result the evil witch gradually became good because the refresher was a good spell. No, thanks.
I still have fond memories of dueling, though. - Simburian7 years agoSeasoned AceI want a combination of Makin' magic, witches and fantasy.
I also want castles with turrets rounded walls and maybe Kings and Queens as they have called it a Realm! "Simburian;c-17097199" wrote:
I want a combination of Makin' magic, witches and fantasy.
I also want castles with turrets rounded walls and maybe Kings and Queens as they have called it a Realm!
Well not lying here i could do with evil queen- Anmirla7 years agoSeasoned AceI want the abilities to be broad enough to cover several types of Witches. Wizard of Oz, Harry Potter, Wizards...
I personally want to be able to make White Witches (Wiccan/Nature), Voodoo Priest(esses), Gypsy Witches, Native American Shamans, and upon looking up what I could use with Chinese New Year items, a Witch that in legend has a fox for a familiar (Japanese, but I'll use what I've got to work with).
I want them to range from whimsical classic to legend.
I would like to see a version of Magic Town return. That was a great vibe.
I do not ever want to see alignment again. I want witches to be able to cast all sorts of spells and not be tied to a certain set or change themselves because they use certain spells. Their "alignment" should be displayed through their character and how you play them.
If a small set of spells is only available to "certain" Witches, let it be our choice via a spell tree similar to Vampires. That way we have a say in customizing our Witches. - PlayMyWizard7 years agoSeasoned VanguardI'm on the side that Makin' Magic was the best implementation. You should have to opt into making any given sim magical, but it should be available for whoever you want instead of having to be a lifestate and invoke hybridization rules if you want to combine it with another lifestyle. Although I could do with having magic be more innate than just charging up spells like inventory objects.
The bigger question comes because this will be a game pack, and we saw how Vampires was very focused on its decor. I wonder what decor styles people think will inform all the added stuff that comes with RoM. - Wizards. staffs, powers, invisible, no brooms, crystal balls that see other Sims and what they are doing. Cloaks, magic ones, elf magic cloaks your Sim puts it on and disappears, Harry Potter stole that from LOTRs. Makin' Magic duels. Magic Town, with weird and very weird characters, and vendors. Gain special tokens to move to new world just like Magic Town.
Crows, good and bad. Vulgers, beware the vulgers it might be an evil wizard in disguise, out to get your Sim. Darkness, no slap happy gameplay. No cutesy magic tricks.
Old Man Lum, and his evil gnomes. :D "Anmirla;c-17097415" wrote:
I want the abilities to be broad enough to cover several types of Witches. Wizard of Oz, Harry Potter, Wizards...
I personally want to be able to make White Witches (Wiccan/Nature), Voodoo Priest(esses), Gypsy Witches, Native American Shamans, and upon looking up what I could use with Chinese New Year items, a Witch that in legend has a fox for a familiar (Japanese, but I'll use what I've got to work with).
I want them to range from whimsical classic to legend.
I would like to see a version of Magic Town return. That was a great vibe.
I do not ever want to see alignment again. I want witches to be able to cast all sorts of spells and not be tied to a certain set or change themselves because they use certain spells. Their "alignment" should be displayed through their character and how you play them.
If a small set of spells is only available to "certain" Witches, let it be our choice via a spell tree similar to Vampires. That way we have a say in customizing our Witches.
Yeah I sort of wish they'd make 1 magical life state you'd change up with perks you want and all the cas things would be usable for them like pointy ears horns witch clothes wings... whatever supernatural there is to change your sims looks it could actually make lots of sense and add much more to game
for makin' magic i hope they bring literally everything back (oops i just can't name a thing i do not love about it) but i think biggest thing i need is dragons since sims 3 disappointed me big time and they better make up for that
would not say no to sims 4 magic town return too tho it'd be fun to see how they would make that in ts4
also lots of curses and spells that are unique like toadification etc id just really love those funny ones
could use some more witchy spell books and cauldrons tho if i really need to not like something about makin' magic- ok after all this speculation i will probably get extremely disappointed by half baked supernatural witches but...
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