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"Gordy;c-17678048" wrote:
Iirc there's only one 64x64 lot, and the rest is just part of the area around it. Basically what the devs did with the Magic Realm, but on a larger scale. IDK if they changed that, though.
This. The rest are just like rabbitholes in the Batuu World with couple of outside activities thrown here and there- Here goes an explanation from him on how the buildings work in his mod, if it helps! https://twitter.com/thesims_plus/status/1293229249072168966?s=20
- From what I've seen it isn't actually "open world" it's just magnolia promenade changed into one lot with some rabbit holes and fake buildings to make it feel more open. I'll just it when it's out
- The oceans are swimmable too.
"Onverser;c-17678661" wrote:
From what I've seen it isn't actually "open world" it's just magnolia promenade changed into one lot with some rabbit holes and fake buildings to make it feel more open. I'll just it when it's out
Magnolia P is too small. Not only is there a city but there is a world with a lot of empty lots.- Peapod795 years agoSeasoned AceThe devs have said that it's not possible. The fact that it's one lot with stuff set up all around it and off lot and with shells and rabbit holes shouldn't come as a surprise to anyone. The sims team have already done "open world" in TS4 with ROM and Batuu but they don't call it that, because that's not really what it is. He's just managed to make a neighbourhood that works like the Magic Realm and Batuu but a more "normal" setting and without the weird but again more "normal" tasks/activities. He's just using terms like "open world" for the hype and he's very good at marketing his work and creating hype.
It's still impressive. Anyone who makes anything for this game without being paid by Maxis/EA is impressive, programming and developing isn't an easy thing. Especially something on this grand of a scale. He's basically created a game pack by the looks of it with everything that's included with it. - Arnie says there will be no loading screens :o
- https://twitter.com/thesims_plus/status/1313031321615323139?s=19
- well the fact of him simply having reached the level of the mod, at least for the videos is already something surreal, he simply achieved the feat of doing what in theory a team with a fixed salary should have done initially, I don't understand exactly why there are people criticizing the fact that it’s not an open world because to me it’s what it looks like, just like the sims 3, with some notes without the loadings and others with rabbithole, I really intend to test this and regardless of whether it’s perfect or not, this guy already deserves a lot of credit for simply stepping out of comfort and doing as the modder community has been doing in this generation, carrying the game on their backs.
- https://www.youtube.com/watch?v=1TR5ZO0qSq8&feature=youtu.be
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