"gc6164;c-18130115" wrote:
"Chaotic_Moira;c-18130105" wrote:
"gc6164;c-18128567" wrote:
"Cynna;c-18108085" wrote:
For me, TS4's problem is worse. There are a few Sims present before my Sim arrives, true. Yet, they're all lined up on the sidewalk as if they're waiting for the bus. This, among other things, bothered me so much that I stopped playing TS4. Now, I only use it when I'm in the mood to continue a story that I started there. I use the pose player mod and I set up screenshots to go along with the story. When I want to play a game, I go back to TS3.
This is one of my pet peeves. Interestingly, with my game, most of the base-game community lots load with sims already at the lot and using the objects which is how it should be. However, every other world that has come with a pack this doesn't occur and they are all lined up at the entrance and stand there for a minute or two before going off to do their own thing.
Interesting. I never paid attention to which lots do this and which don't. I just knew it happened sometimes, and not others. I am going to have to observe this now. If that is the case, and it is only in the added worlds, I wonder why it happens that way.
I've actually been doing some further testing on this, repaired my game, removed mods so it's all vanilla. Gym's and libraries in all worlds seem to be ok. Lounges differ, base game worlds are ok (sims are standing in the lot or sitting), had some problems with San Myshuno and Del Sol Valley. Bars also differ based on world. I've had problems with onsen lots, restaurants and retail as well. The problem also is more likely to occur if a sim invites you to a lot, sometimes it works sometimes it doesn't it's very strange :/
Ahh, interesting. After posting above, I was trying to remember where I notice it most and I did think it wasn't something I noticed on my gym in Windenburg, but at my cafe, and my restaurant, both in San Myshuno, it always does it. I also don't think it does it in my Spa in Windenburg, but I can't remember that as clearly. I will be checking this out tomorrow in different places for sure. It is odd that it seems to have many variables rather than lot type, or world specific, which is what I would imagine it would be.