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I think a few of the "Missing" life states are not really...uh... a great look. Mummies and Genies were a bit questionable even in Sims 3 times, which really wasnt even that long ago. Their depictions feel insensitive at best. Like, I get that mummies are an old school movie monster, but directly combining that concept with actual egyptian burial grounds that you were actively desecrating is pretty wild, even if the game's storyline does imply (or outright state?) that the tombs are all tourist traps and everybody's "in on it".
I think Skeletons should be permanent. You should be able to adopt a skeleton from Jungle Adventure and take them home with you. They would basically not need to eat or pee but the downside would be that they can't do more physical activities, can't swim, and maybe overall learn skills slower since they don't have brains lmao
I think we need more "minor occults". I don't think every occult NEEDS a perk tree and all sorts of features. I don't need a skeleton perk tree. I just want a goofy bone guy walking around my house playing xylophone on himself and trying to eat his favorite dessert only for it to plop onto the floor.
Also, my hot take is I'd rather Spellcasters get overhauled before Mermaids. Spellcasters and their spells and the balance of their potions are just a mess, and they're just kind of boring to play.
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