"CAPTAIN_NXR7;c-18350225" wrote:
Curfew. Good concept, not well executed, unless I’m playing it wrong… In TS3 the police ( police!!) would bring the kid home after curfew, and there would be trouble. In TS4…no one seems to care. When the curfew clock strikes …all the mischievous kids can stay out all night because mom and dad are happily snoring in their bed, completely oblivious to the fact that their kids didn’t make it home on time. BUT WILL BILLY EVER COME HOME?! Trust me, no one cares.
The lack of consequences in this game is one of its biggest issues- it makes everything feel rather bland.
That said, Parenthood still adds that little extra flavor to my stories and I wouldn’t want to give it up!
That's exactly why I like Sims 4 curfew better than the Sims 3 version.
Sims 3 dictates what my society looks like: there is mandatory curfew and it is enforced by the police. They always know where everyone is and home in on them from anywhere in town. They even grab a teenager from the street when he just wants to cross it to the wellness center right across before school. The parents have no say in how they react, they will autonomously scold the child.
In Sims 4 Responsibility value ticks down the longer the young sim breaks curfew. If I want my parents to care, I wouldn't sent them to bed while their kiddo is still missing. I can always direct them to be as angry as they want manually or decide that they don't care. It's my game, my characters, my rules.