Forum Discussion
PixelsaurusWrex
9 years agoSeasoned Ace
"HIFreeBirdIH;15381037" wrote:"blueturtleotter;15372459" wrote:"DeservedCriticism;15372445" wrote:
Not comparable.
Not 100% on this, but I believe in Planet Coaster, some people move as groups and are therefore "attached" when walking around. One person in the group turns left, everyone in the group turns left. You could easily match this question of yours with "why can't people in Planet Coaster stop holding hands?" Because aside from when they're on a ride, they're treated as one mobile unit.
Secondly, it's important to realize Planet Coaster has people doing two things: walking and riding rides. As such, of course they focus more attention to this detail. The Sims? Where would they hold hands and walk? All the neighborhoods are really small so it'd be a short trip no matter where you are. Not really worth the effort.
I disagree, you can compare. Sims in 4 often act as a single group in Get Together.
Don't sims walk as a group in Get Together? One turns left, they all turn left.
https://www.thesims.com/media/cache/full/content/dam/ea/www-thesims/news_images/2015/AUG/Clubs_Walking_1.jpg
The same when they group dance. They are not acting as individuals; they are one unit all performing the exact same actions.
http://www.next-stage.fr/wp-content/uploads/2015/08/Les-Sims-4-Vivre-ensemble-13.jpg
https://youtube.com/watch?v=gNBEApWAjEI
Hand-holding in The Sims would be the same as in Planet Coaster, whilst doing it, the two sims would be one mobile unit whilst walking to a particular destination.
I agree that the worlds are so small in 4 it'd be a short trip, but still it'd be a nice feature for a couple to do it randomly now and then. This is the fourth iteration; one would expect it be more nuanced and it is little things like this that woudl make the sims appear more human.
And in response to the bold part, not all npcs in Planet Coaster hold hands, and the ones that do, as far as I am aware, do not do it all the time. There are also family units walking around that have couples holding hands with children not holding anyone's hand at all, yet they all move as one unit. NPCsalso put their arms around each other and can walk whilst doing so.
https://youtube.com/watch?v=IPYrcfABF1s
This is a roller coaster sim. If Maxis were making it, they would have used the excuse that they wanted to focus on the roller coasters themselves and so thought it would be a waste of budget to add complex animations to the random NPCs. It is little details like this that make a game feel more immersive.
Planet Coaster is being praised so much because they have made a solid game that has detail in all areas like a modern game should have. They did not work with the modus operandi of what can we cut like Maxis appear to do with every release, but instead put in what they could to make the game more immersive.
Honestly, who'd've thought they would have gone to that much detail for the NPCs that are often out of focus due to the level of zoom? It just shows the dedication of the company and their developers to make a fantastic game that wows their players.
What have we had in 4 that wows? All we ever get is short cuts, limitations and lack of detail all for a premium price.
Your comparison of groups doesn't change the fact that Sims are still their own individual units, each one self-contained. Yes, when they're in a group, they can do the same actions together, but the difference between the groups in the Sims and the ones in Planet Coaster are that they don't have to do the actions together. IN Planet Coaster, all of them have to go on a ride, none of them can separate from each other. In the Sims, if Sims are in a group together, they don't have to go to the bathroom together, they can separate and go by themselves. And the groups in Sims can be broken up, and each Sim can just go back to being their own. Doesn't happen in Planet Coaster, each group stays together from the day they enter the park to the day they leave.
Yes, both of them are groups, but the difference is how each individual person in that group is treated. The guests always stay together and every action they do is with each other. The Sims can separate from each in groups, and don't all do the same action like a hive-mind.
Stop comparing apples to oranges.
That's a simulation scenario. What you are describing is a case by case effect rather than the only way that anything can be done ever. In Planet Coaster the guests don't need to be finely tuned to break away and do things as individuals. They are there as part of the overall illusion of running a theme park. The simple fact that they move in groups adds value to the visual effect as you witness guests roaming around. They made children with parents. It's cool to see. I remember playing the old Tycoon games and City games and thinking it seems so fake because the people don't act like real people.
In a game like TS4, I don't necessarily think groups have to work for active families, though I think it would be nice. But for sims walking around the neighborhood, it would create a far better illusion to see them walking in groups. Families, children running, teens hanging out in groups, joggers jogging in groups. Considering TS4 is 65% scenery, this would at least add to it.
As for active families, I think it would be nice having them arrive somewhere in a group and then let them break off to do their own thing. That would give the illusion of unity...I'd love it for parents to be able to walk with their kids to the playground area and then break off. The way it is now, the way it has always been is very individualized. I'd like to see the sims break the mold and advance in this department. I think most simulation players have been asking for this since the 90s, maybe early 2000's.
OT - I bought Planet Coaster and decided to give it a go on my laptop. Works great, haven't had any issues with it. Although my settings are medium, I think it looks amazing! I seriously lost about 6 hours playing already. And I can just stare at my little people wandering around all day. Also...first person rides...is there a VR mode? My kids have been "going on the rides" all day. LoL