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Majorly disappointed that PlantSims still seem to be a temporary thing, it'll be annoying having to try and keep on top of that. It limits their use. I can't really make a dynasty like other occults. And they're missing one of, if not THE biggest PlantSim ability: asexual reproduction. PlantSims were introduced as a gimmick around a decade ago, and they still suffer for it.
Overall though, these are good additions. I like the extra lore with Green Man (Spruce?), that's fun.
- Simmingal26 days agoHero
Yeah still missing plantbabies 🥲
The ace reproduction was main reason I played Plantsims so much in TS2, great way to dodge the awkward woohoo cinematics 😆
+ Hoping they just forgot to mention plantsim customization cause I really want to use these new pretty plant hairs for my plantsims and as far as I remember they're still stuck with that less than ideal base game hair 😅
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