Forum Discussion
brenjay91
3 years agoSeasoned Ace
"Thrior;c-18186573" wrote:
I don't like to micromanage or "force stories". I tend to use autonomy/whims as a guide (I have mods improving both) and also roll with unexpected things that happen in the game. I often actually just observe what my sims do. And sure, sometimes they can be huge idiots but I find them amusing/endearing.
Other times I do have a pretty clear idea of how I’m going to roleplay a sim but it might change, heavily influenced by whatever shenanigans happen in the game. For example, I was going to play my first TS4 couple as very faithful but then BOTH of them accidentally started a romantic interest relationship because I didn't realize certain interactions were romantic. I just decided to roll with it and RP them as a couple who have a mutual open-ish relationship, i.e. flirting around is allowed but nothing more serious. I’m now glad this happened because it opened the door for some later hilarity like the husband having a love-hate thing with the Grim Reaper.
Not to say I don't micromanage at all. I'll intervene if I don't feel good about what's going on e.g. a sim behaving too out of character. Because while I am pretty open for developments and my sims might go into different directions from what was originally planned (like in the earlier example), there's still a certain basis I'll hold onto. Plus I'll happily do stuff like intentionally sabotaging the character values lol.
"Thrior;c-18186573" wrote:
I don't like to micromanage or "force stories". I tend to use autonomy/whims as a guide (I have mods improving both) and also roll with unexpected things that happen in the game. I often actually just observe what my sims do. And sure, sometimes they can be huge idiots but I find them amusing/endearing.
Other times I do have a pretty clear idea of how I’m going to roleplay a sim but it might change, heavily influenced by whatever shenanigans happen in the game. For example, I was going to play my first TS4 couple as very faithful but then BOTH of them accidentally started a romantic interest relationship because I didn't realize certain interactions were romantic. I just decided to roll with it and RP them as a couple who have a mutual open-ish relationship, i.e. flirting around is allowed but nothing more serious. I’m now glad this happened because it opened the door for some later hilarity like the husband having a love-hate thing with the Grim Reaper.
Not to say I don't micromanage at all. I'll intervene if I don't feel good about what's going on e.g. a sim behaving too out of character. Because while I am pretty open for developments and my sims might go into different directions from what was originally planned (like in the earlier example), there's still a certain basis I'll hold onto. Plus I'll happily do stuff like intentionally sabotaging the character values lol.
"Thrior;c-18186573" wrote:
I don't like to micromanage or "force stories". I tend to use autonomy/whims as a guide (I have mods improving both) and also roll with unexpected things that happen in the game. I often actually just observe what my sims do. And sure, sometimes they can be huge idiots but I find them amusing/endearing.
Other times I do have a pretty clear idea of how I’m going to roleplay a sim but it might change, heavily influenced by whatever shenanigans happen in the game. For example, I was going to play my first TS4 couple as very faithful but then BOTH of them accidentally started a romantic interest relationship because I didn't realize certain interactions were romantic. I just decided to roll with it and RP them as a couple who have a mutual open-ish relationship, i.e. flirting around is allowed but nothing more serious. I’m now glad this happened because it opened the door for some later hilarity like the husband having a love-hate thing with the Grim Reaper.
Not to say I don't micromanage at all. I'll intervene if I don't feel good about what's going on e.g. a sim behaving too out of character. Because while I am pretty open for developments and my sims might go into different directions from what was originally planned (like in the earlier example), there's still a certain basis I'll hold onto. Plus I'll happily do stuff like intentionally sabotaging the character values lol.
"Thrior;c-18186573" wrote:
I don't like to micromanage or "force stories". I tend to use autonomy/whims as a guide (I have mods improving both) and also roll with unexpected things that happen in the game. I often actually just observe what my sims do. And sure, sometimes they can be huge idiots but I find them amusing/endearing.
Other times I do have a pretty clear idea of how I’m going to roleplay a sim but it might change, heavily influenced by whatever shenanigans happen in the game. For example, I was going to play my first TS4 couple as very faithful but then BOTH of them accidentally started a romantic interest relationship because I didn't realize certain interactions were romantic. I just decided to roll with it and RP them as a couple who have a mutual open-ish relationship, i.e. flirting around is allowed but nothing more serious. I’m now glad this happened because it opened the door for some later hilarity like the husband having a love-hate thing with the Grim Reaper.
Not to say I don't micromanage at all. I'll intervene if I don't feel good about what's going on e.g. a sim behaving too out of character. Because while I am pretty open for developments and my sims might go into different directions from what was originally planned (like in the earlier example), there's still a certain basis I'll hold onto. Plus I'll happily do stuff like intentionally sabotaging the character values lol.
I like to write stories but just like when I write when I play the sims 4 I like to have an idea of the storyline I want to tell but I realize the characters could take it in different directions, so while I may set the stage, it’s more fun to me to let them be more free in their choices and outcomes to see how it all plays out. I don’t like the idea of being in control of everything. Where’s the excitement or surprises along the way if everything is foretold?
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