Forum Discussion
Cynna1065
6 years agoSeasoned Ace
"secretlondon123;c-17364946" wrote:"Cynna;c-17364572" wrote:
I understand why EA dropped the 32-bit version of the game for Mac. But why drop it for TS4 if the team doesn't plan to create features that are more substantial?
They didn't drop the 32bit version for Mac. OSX is 64 bit - there was no 32 bit version. They dropped non-metal, which is different and probably affects more people.
I'm not a Mac user, correction noted. Thank you. Yet, why did EA drop the 32-bit version of TS4 for Windows if the team isn't going to take advantage of 64-bit in a substantive way? It would be very disappointing if the only reason is mainly to keep bloating the game with more CAS assets and static objects (stuff packs, in particular). Meanwhile, fewer resources seem to be devoted to more hefty GPs and EPs. Additional entertainment venues, gameplay systems such as an attraction system, traits that add more character individualization, functional whims based on traits, aspirations that don't serve as mini-guides to the latest pack, and opportunities for additional player customization all come to mind.
What I hope to see is that EA stops creating bar-type venues. Enough already. Likewise, I hope that they stop creating more ways to make a Sim blissfully happy. The game is already bursting at the seams with those.