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TopSecret534's avatar
6 years ago

Please patch whims and mood...

I've been playing this game for a week, and already I am noticing what the community is complaining about. This mood system is very shallow and holds too much weight in the game. I remember when I first saw the Sims 4 trailer and how EA kept using moods as a selling point, I already thought it looked very boring. Was hoping after 5 years and countless number of patches and expansions, this would get fixed and more depth would be added to the game as a whole.

I wish the sims had more impactful and long-term whims mixed in there. Aspirations as a long term goal is not enough, it's especially meaningless when I can just change my sims aspiration anytime. I would rather the aspirations be decided and locked for that sims life time, and have a set of long term whims that is driven by certain traits they have and not by their mood. The moods need to stay for a longer duration of time so we as players can actually have time to complete a whim. For example, when I was playing my teenage sim she was feeling happy and she wanted to chat with someone. Before she even got on the phone with someone, her mood changed and she suddenly wanted to play on her guitar. So I had her go do that after she went to relieve herself, the moment she got out of the washroom her mood changed AGAIN and she didn't want to play the guitar anymore, she wanted to troll someone online. Even if EA just patched the moods a bit and have the moods stay longer, that would be an improvement in itself! Why isn't "uncomfortable" and "very uncomfortable" lingering at shorter and longer intervals? Same with "embarrassing" and "very embarrassing". If a mood is classified as "very" I would expect it is a more impactful event that happened and it should make the mood last LONGER than when you are just uncomfortable. I feel like this should be a VERY simple patch.

Maybe instead of adding traits, focus on the traits we have now and add more longterm whims that RELATE to the traits. Have the moods last longer and the amount of time it lasts could be relative to the different levels of that mood (ex: happy vs very happy, etc.). LOCK big aspirations and make them harder to attain!

The following stuff might be hard to patch now, especially after so many years. But correct me if I'm wrong. Some form of repercussion when sims whims are not being fulfilled for an amount of time. Sims having memories would be fantastic. If this game is all about making story telling better, how can you leave memories out of it?

Overall, I found when I was playing the sims I felt there was no aim to the game. My sims were literally living vacant, pointless lives. Every goal and challenge served no real challenge and no purpose. The most frustrating part is how easy all this could have been fixed or included as proven by sims 2, a game that is more than a decade old at this point. What happened to the Sims franchise...?

11 Replies

  • "PreCiious;c-17306247" wrote:
    "Jo_n534;c-17305877" wrote:
    . Bravo to you guys for sticking with it for five years. Hopefully that "surprise" monthly sims update has to do with fixing whims...It looks like it's the number one thing EVERYONE is asking for. It would be very ignorant of them to ignore it.

    "83bienchen;c-17304959" wrote:
    EA need to fix the whim system first. There currently is a bug that whims cannot be fulfilled anymore after travelling with a household. So any long-term whims are non-fulfillable at the moment.

    I had to disable my long-term whims from my whimoverhaul mod for the time being because of that exact issue.

    Other than that, I wholehartedly agree with what has beeing said here. Carl also criticized the whim and emotion systems lately and @SimGuruNinja acknowledged it was great feedback so I hope we'll be rolling in the right direction with future patches.




    Well thats at least something and i appreciate the comment from the Guru. Grant also answerd a few questions about the emotions on twitter back in the days and one was about changing the always happy state into fine, if they would work on such thing. I think at the end, there is a lot going on behind the scenes, that we dont know about.
    Unpopular Opinion; I miss Grant and the Q&A Sessions, they were really insightful, even though he could be condescending and all.

    This comment sticks out to me the most
    Written by SimGuruKate ex Community Manager back when the alexa skill got announcend
    ''I have seen a number who have stated their thoughts in the first way. And even with the first way of sharing your thoughts, we often wont reply. And not because we don’t see it or only want positive feedback, but because not every message needs a response. Oftentimes there is almost nothing one could say to either of the above that would add value or make the individual happy or satisfied. So many times in these situations it is better to say nothing at all. We gather the feedback and we pass it onto those who can impact change.''



    Its still frustrating and i am not one of the players who was sticking for five years xD.
    waited till toodlers were in the base game and even then played the sims2 till 2018. Sometimes it takes a vivid imagination to play the game to be honest and i dont always have it.


    That quote is interesting. I don't think anyone expects them to reply to every feedback. But I guess my personal gripe comes from the idea that yes, they may be reading the feedbacks, yes they are watching reviewers and youtubers talk about this most likely since the first year the Sims 4 got released but they continue to ignore it and at this point, I honestly think it would be difficult to fix the base game, since every expansion builds on this broken system. But it would be nice if they try to acknowledge this problem by salvaging what they can. Even if it's just little fixes to the whims would probably make people happy. Regardless, it is what it is.

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