Rotational, micromanaging, storyweaving, supernatural-friendly player with one primary save and several short-lived side-saves for just having casual fun.
In that primary save my sims are divided into factions, each with their own set of victory conditions and when those are met, the winning faction gets to decide what the rules will be like in the next round. This ongoing, evolving backstory is more important to me than the individual sims.
I think that makes me more a challenge player than a storyteller. Oh, and the real challenge is to stay objective and not play favourites ;)