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Kiwicantdie
8 years agoSeasoned Newcomer
@bunny-gypsy I really don't think they're so suicidal that they won't ever ever work on what the community demands the most, that's the thing. I also believe that if they were absolutely impossible to code for TS4, they would have said so a long time ago.
Believe me, I hate their silence, but I'm aware that breaking it is not an option for them.
I hope that 2017 is the year we've been waiting for :)
@fullspiral agreed. I think the worst thing about them was not only their total obliviousness to the world, the objects and other sims, but the fact that the only way for them to learn was through another adult sim and the constant repetition of one single action. It looked super cute the first time, adorable the second, cute the third and from then on it was just annoying as hell. There was literally nothing to do for that life stage, and nothing to interact with besides their toys, being fed and cleaned.
I'm crossing my fingers that the devs know not to make the same mistake for TS4, if/when toddlers come.
@Tyr051 world editing was probably the thing that impressed me the most about TS3. Such a cool and amazing feature!
Also, the possibility of creating worlds and downloading them to play was huuuge.
It's sad that they got rid of this in TS4, but apparently the devs preferred scrapping the "open editable world" concept altogether to get rid of all the problems that it had created. They probably hadn't the time to work on those issues, or they simply didn't like how it had turned out and preferred going back to a closed world.
@sparkfairy1 I love your thread and I love reading about the way you all play families :smile: ... that, combined with my need for toddlers, made me try TS3. Plum knows how much I want to see that thread starting to fill with real TS4 toddlers pics. It would be a glorious day.
I also know by looking at the store that there was a lot more for toddlers, if I wanted to buy stuff for them. But. With four expansions loaded in game, one of which supposedly "generational" and focused on family play, why should I invest even more money simply to have one toddler maybe noticing the presence of another toddler next to them, or just to have more locked one-one toddler-adult interactions? By the beginning of the fourth generation in game, I was really disappointed that it was all we were getting as basic content.
To me the problem is not only the transformation of babies into objects (they have more interactions than TS3???) but especially the lack of genetics. That, added to the fact that even The Sims Freeplay has some sort of costumization for its babies with cute different outfits, doesn't make any sense to me for an AAA title game that costs tons of money.
I stand by my theory that the devs had literally no time to develop babies and toddlers well enough for launch day, which is why we are still left with this void in game and teens have the same height as adults. The only positive thing I see here is: rather than shipping us TS3 toddlers 2.0 and being done with them, the devs have the full capability of developing them well enough on a later date.
I too feel like too much time has passed and I hate - hate - the silence surrounding this subject with extreme passion, but liking TS4 and having lots of fun despite all of this is definitely what keeps me going. If I didn't love playing the game already, I don't think I would be able to wait at all.
I'll be crossing my fingers for 2017.
Believe me, I hate their silence, but I'm aware that breaking it is not an option for them.
I hope that 2017 is the year we've been waiting for :)
@fullspiral agreed. I think the worst thing about them was not only their total obliviousness to the world, the objects and other sims, but the fact that the only way for them to learn was through another adult sim and the constant repetition of one single action. It looked super cute the first time, adorable the second, cute the third and from then on it was just annoying as hell. There was literally nothing to do for that life stage, and nothing to interact with besides their toys, being fed and cleaned.
I'm crossing my fingers that the devs know not to make the same mistake for TS4, if/when toddlers come.
@Tyr051 world editing was probably the thing that impressed me the most about TS3. Such a cool and amazing feature!
Also, the possibility of creating worlds and downloading them to play was huuuge.
It's sad that they got rid of this in TS4, but apparently the devs preferred scrapping the "open editable world" concept altogether to get rid of all the problems that it had created. They probably hadn't the time to work on those issues, or they simply didn't like how it had turned out and preferred going back to a closed world.
@sparkfairy1 I love your thread and I love reading about the way you all play families :smile: ... that, combined with my need for toddlers, made me try TS3. Plum knows how much I want to see that thread starting to fill with real TS4 toddlers pics. It would be a glorious day.
I also know by looking at the store that there was a lot more for toddlers, if I wanted to buy stuff for them. But. With four expansions loaded in game, one of which supposedly "generational" and focused on family play, why should I invest even more money simply to have one toddler maybe noticing the presence of another toddler next to them, or just to have more locked one-one toddler-adult interactions? By the beginning of the fourth generation in game, I was really disappointed that it was all we were getting as basic content.
To me the problem is not only the transformation of babies into objects (they have more interactions than TS3???) but especially the lack of genetics. That, added to the fact that even The Sims Freeplay has some sort of costumization for its babies with cute different outfits, doesn't make any sense to me for an AAA title game that costs tons of money.
I stand by my theory that the devs had literally no time to develop babies and toddlers well enough for launch day, which is why we are still left with this void in game and teens have the same height as adults. The only positive thing I see here is: rather than shipping us TS3 toddlers 2.0 and being done with them, the devs have the full capability of developing them well enough on a later date.
I too feel like too much time has passed and I hate - hate - the silence surrounding this subject with extreme passion, but liking TS4 and having lots of fun despite all of this is definitely what keeps me going. If I didn't love playing the game already, I don't think I would be able to wait at all.
I'll be crossing my fingers for 2017.
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