"crocobaura;c-18030106" wrote:
Yes, one of the tools flattens terrain to a chosen level, I think it would have helped to raise the house, it looked like it was sunk in the ground.
That's the tool I used to make the hilltop flat, it just didn't occur to me that I could use it with the house already in place. I guess I'm still used to TS2's terrain tools even though I haven't played that game in years.
"Simmingal;c-18030122" wrote:
I wouldn't have known answer to problem but dang i just gotta say this cool as heck im sure vampires living there are having a blast
"SweetieWright_84;c-18030125" wrote:
For future reference, I usually build the house first, move it to where I want the house to sit, raise the foundation, then the terrain. If I want a foundation higher than the terrain, I'll raise it a little more. The terrain is usually my last thing I do before landscaping and floorplan.
Also, that is an awesome house. It really fits the vibe of Forgotten Hollow, and a great use of terrain manipulation.
Thank you! :) It was quite annoying and time-consuming to build (for me, anyway; I'm sure there's talented simmers out there who could have done it in 15 minutes), but I'm quite pleased with how it turned out, and so are my vampires.
@SweetieWright_84 That's usually my preferred order to do things, too, but in this particular case, I had to build the lot around the climbing wall to keep it functional, so I figured I'd start with the hill for once. (It's not Forgotten Hollow, by the way, that's just where the premade house is from. It's the big lot in the snowy neighbourhood of Mt. Komorebi.)
"Stormkeep;c-18030133" wrote:
It might be finicky, but I'm just glad we actually HAVE those terrain manipulation tools now.
It rather ???? that everything was just flat for so long after the game came out.
Agreed, I'd rather have finicky terrain tools than none at all. I just wish they were a little less finicky...