#AD I was invited to join the CFE (not final build) and Early Access (final build) opportunities for For Rent. Thank you to the EA Creator Network for this chance to show you ALL THE THINGS! I w...
I couldn't find any in the north of the map (Morensong), but all 5 or so of the small sandy beaches in the south (Koh Sahpa), by lots and the cave, have access to the water for wading and swimming. You can also use floaties (and I would assume boats/fishing traps) from your inventory in the water. This would be a great world for Merfolk.
The sandy terrain are not Beach lots (those are exclusive to IL) but does have sand activities available, including Draw in the Sand (solo or together) - Smiley/Star only, Heart is still MWS exclusive - and digging in Sand Piles for collectibles (I found a Tassel, not sure if there are Marbles/other collectibles). I also assume that Drawing Heart and Make Sand Sculpture will work here too with the relevant packs installed (they work on sand anywhere by default).
Households
Hidden Premades
There are various hidden households, I think the sims team said 20-30 sims all together, in various size households from 1-4 (that I've seen).
One of these sims, Panya(?), seems to be the NPC Property Owner for unowned (premade unowned? all unowned?) Residential Rentals. You immediately know him if you move into one of the premade unnoccupied units as a Tenant, and he shows up if you call the Property Owner to the lot.
The rest have a variety of relationships and traits aimed at various TV tropes and neighbour drama situations. They sometime resemble real life people or characters from shows. These households were added so that there were always a good selection of homeless sims available to move in when playing as a Property Owner.
One is the Cringe sim from the trailers. They are called Kennith Houston, and are part of a roommates household (4x YA, 4 beds) called Zaki (first roomie's surname).
One household, Shadows, are opposite roomies (2x YA, 2 beds) who resemble Wednesday and Enid from the show Wednesday.
Another, Bailey (2x YA, 1 bed), contains a Romantic husband who is likely to flirt with everyone and a Jealous wife to cause the drama. The husband also has a different surname, so you might not even know he's married to Tia initially.
There a lots more I have notes and screenshots for, let me know if you want to know if a specific trope/character type is covered.
Without mods (like MCCC to unhide hidden households) you will not initially see these sims in Household Manager. Once they are moved into a unit via Property Owners filling vacancies, they become visible and can be moved or edited in the normal ways in Manage Households.
The temple is in the open world, next to the playground area. The nearest lot is Taka Soi 15, the 2-unit premade Residential Rental lot in the northern neighbourhood (Cahyaputri family home by default).
Visit - Visiting the temple is a basic rabbit hole in-and-out with a short timer (about 10 sim minutes), and your sim receives a 2 hour Happy +2 moodlet for doing so. Sims enjoy the architecture and history, according to the moodlet text.
The temple rabbit hole object can be found in debug, as can the large gated wall/enclosure around it. These are separate items, so you need to click on the temple itself, rather than the wall/gate to visit.
The sanctuary is in the open world, over the river by The Screaming Gecko (default Lounge). Once your sim crosses the bridge by the Lounge, the Sulea Tiger Sanctury is in a mossy building to the left. There is also a lady and tiger statue to right that you can View for some local/tiger lore.
Visit Sulea Tiger Sanctuary (day only) - Visiting the sanctuary is a Jungle Adventure style text adventure with an image, usually with a single decision stage containing 2 choices. You can receive various 2 hour moodlets (I've had Happy +1 and Playful +1) for visiting the sanctuary based on your chance card and choice. I also found a Red Tassel so far.
Support... (day only)
Donate §10/§50 - Donating §10 or §50 gives a 2 hour Inspired +2 moodlet.
Adopt a Tiger (costs §100) - Adopting a tiger gives a 2 hour Energized +1 moodlet. A tiger poster and interactive tiger plushie will arrive in the mail from the Cub Club with the next delivery. The poster is a single variant and can be found in debug. The plushie comes in either an orange or white tiger variant and can be pat/petted on the head once placed. Both variants can be found in debug.
Sneak Into Sanctuary (night only) - Sneaking in at night is a Jungle Adventure style text adventure with an image, usually with a single decision stage containing 2 choices. You have a chance to get temporarily banned from the sancuary when sneaking in at night, similar to misbehaving on the attractions/rides in Copperdale. You can also be fined a clean up fee (§100). Rewards include a Tiger Inspector Badge, which haven't found yet, but is rumoured to make snooping easier with undeniable access to sims homes. Definitely something your Nosy sims might be interested in.
The temple rabbit hole object can be found in debug, as can the large gated wall/enclosure around it. These are separate items, so you need to click on the temple itself, rather than the wall/gate to visit.
The cave is in the open world, with no nearby lot. You can't walk (or ride/bike) to the cave, you have to swim or teleport (or boat, with IL) to get there. Good luck if your sim is tired, hydrophobic (Fear of Water) or happens to dislike Fitness. The nearest lots are Hothotok Shore, the premade Residential lot in the southern neighbourhood (Bun Ma family home by default), or the blank lot Tam Nang Sands. I showed walking/swimming routes from both these lots in my overhead town view.
Explore - Exploring is a Jungle Adventure style text adventure with an image, usually with a single decision stage containing 2 choices. So far while exploring the cave I found the Blue and Orange Tassels (new collectible) and lore around Tomarang's history with tigers and Princess Cordelia/pirate lore.
You can't sleep/woohoo in the cave like you can the one in Mt. Komorebi, however there is a "poohoo" bush just by the entrance to Fertilize, Nap or Woohoo in if you wish. The cave object can be found in debug. So far the cave hasn't lead anywhere like Werewolves rabbit holes, but one seemed like it did and spat me back out at the visible (via map) entrance.
Hopscotch is playable by any sim aged Child+ and watchable by Toddlers. Childish Teen+ sims may especially like this activity.
Hopscotch comes in 2 different lengths, and various layouts (the double number come in various positions, with animations that match the swatch).
The swatches come in 2 chalk designs (these work well on pavement) in various colour swatches and 3rd design that is made of painted paving tiles (this works well on terrain).
The game rug is portable, so it's easy to add this item into the open street in any world.
Dimensions: 2x5 and 2x6. The course itself is only 1-tile wide, but like with Yoga sims put out their arms when playing, so the width is needed to avoid animations clipping.
https://i.imgur.com/K69TO6P.png
Marbles
Marbles are both a new collectible and a game for Child sims.
The collection has it's own storage object (Jar for Marbles) with various lid colours/sticker swatches. This can be purchased at the Night Market, online and found in Storage > Miscellaneous along with the element rack and pin boards.
The game is played on either a rug or chalk outline (same asset, different swatches) and can be found in Kids > Activities, Outdoor > Activities, Kids' Room > Toys or Activities & Skills > Recreation/Outdoor Activities etc, it's pretty simple to find. The rug/ring itself is 1x1, but it has a 3x3 footprint to allow kids to sit on all sides.
The game rug/circle is portable, so it's easy to add this item into the open street in any world.
Dimensions: 1x1, with 3x3 footprint to allow sims to kneel and play. Like Game Tables you could place it in a corner or against a wall, but this would mean less sims could play.
This is a collection designed to get you exploring Tomarang's areas and gameplay, as certain colours of Tassel are found through various means. So far I have found them:
While digging in sand piles on one of the little beach areas.
Functional Utility Appliances
These appliances can be placed on a per lot or per unit basis depending if you want even maintenance levels in every unit, or want more variety. Placing them in shared space means their maintenance level effects the entire lot. Placing them within a unit or single family home, means they only effect that household/unit.
Water Heaters and Fuse Boxes control the frequency and severity of water and power related Emergency Events.
These can also be used on other Residential lot types for similar gameplay benefits in conjunction with the Maintenance Troubles lot challenge. I'm not sure what effects they would have without the lot challenge, apart from maybe breaking randomly.
The base game Fire Suppression System (sprinklers) and (iirc) Thermostats from Seasons have also been updated to work on this by lot/by unit system.
Water Heaters control the frequency and severity or water related Emergency Events. Maintaining and upgrading this item decreases the frequency and severity of these events. There is also an Off-the-Grid upgrade on Water heaters, but I haven't tested this gameplay yet.
The Solar Water Heater saves power by using the heat of the sun to warm water, but only when the sun is out (clear days?). You could try using it alone, especially in the desert, but only cold showers are available at night try showering at night.
Dimensions: Both are 2x2. The Water Heater extends through the wall by half a tile, blocking placement on the other side without MOO being used, but effectively making it only 1.5 tiles deep. The Solar Water Heater doesn't need a wall and can be placed on floors, terrain or roofs (though it doesn't snap to the roof angle like roof solar panels). I'm not sure if it needs to be accessible to maintain/repair/upgrade it).
Fuse Boxes control the frequency and severity or power related Emergency Events. Maintaining and upgrading this item decreases the frequency and severity of these events. There is no Off-the-Grid upgrade for this appliance.
Dimensions: 0.5x1 tile. Sims do the electronics repair animation when tinkering with it, so it can be placed at any height.
This is the base game sprinkler system. Placing these in units means they only work in that unit. Placing them in shared space means they work for the whole lot.
Note: Remember that you also need fire alarms and ceilings in any room a fire could start for the sprinkler systems to function. If a Fire Suppression System is in shared space, the presence of fire alarms would be a choice at room level by Tenants, or could be pre-fitted in all rooms/units by the builder/decorator/Property Owner.
The thermostat is the Seasons lot-wide heating/cooling system. If I recall correctly (I can't test this yet) placing these in units means they will only work in that unit. Placing them in shared space mean they will work for the whole lot.
Room based heating/cooling objects should still work on a room-by-room basis. New in this pack are:
Functional radiators.
Dimensions: Radiators 0.5x1 and 0.5x2.
https://i.imgur.com/aITzRve.png
Wall-mounted AC unit.
Dimensions: AC unit 2x1, with 0.5 of the footprint depth on each side of the wall.