Forum Discussion
ChampandGirlie
6 years agoSeasoned Ace
It's way too early for me to be able to answer this but I think it is enhancing the game so far. I was honestly getting bored of just having sims age up to YA and go into jobs in the same ways as their parents. This makes more sense as a way to allocate jobs, knowing that some sims will still go straight into work. With the addition of simpler part-time jobs there is more differentiation between sim careers or lack thereof.
I went ahead with getting this pack whereas sometimes I wait. I was able to bundle it and it is helping the gameplay of teens to feel a bit less repetitive. I've just been playing a bit but I've jumped around a few households in order to figure out who I will send to university first. Currently I've been playing through a third daughter of Bjorn Bjergsen (he's long dead) named Estelle who is a B student. I switched over to her boyfriend, Dylan, who is closer to aging up. He's actually failing school which is rare because most students in my game tend to get solid As. Maybe it has gotten harder for teens or maybe Dylan is just a fluke. Anyway, I've had to turn aging off so he can get his grades up so that he'll hopefully scrape into Foxbury. I don't mind the challenge.
With the rotation, I'll be able to see how varied or replayable the pack is. I'm amazed by people who are already finishing university with a sim.
I definitely have more of a reason to work on skills for teens than prior to this. I used to kind of ignore them until they turned into YAs.
I went ahead with getting this pack whereas sometimes I wait. I was able to bundle it and it is helping the gameplay of teens to feel a bit less repetitive. I've just been playing a bit but I've jumped around a few households in order to figure out who I will send to university first. Currently I've been playing through a third daughter of Bjorn Bjergsen (he's long dead) named Estelle who is a B student. I switched over to her boyfriend, Dylan, who is closer to aging up. He's actually failing school which is rare because most students in my game tend to get solid As. Maybe it has gotten harder for teens or maybe Dylan is just a fluke. Anyway, I've had to turn aging off so he can get his grades up so that he'll hopefully scrape into Foxbury. I don't mind the challenge.
With the rotation, I'll be able to see how varied or replayable the pack is. I'm amazed by people who are already finishing university with a sim.
I definitely have more of a reason to work on skills for teens than prior to this. I used to kind of ignore them until they turned into YAs.