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Jomilej
10 months agoSeasoned Traveler
"Oceancat;c-18341840" wrote:
Personally I would love a whole expansion pack about death, although I think it would be a more likely game pack. A whole new world probably wouldn't make a ton of sense, but it would be cool to have a hidden world that you could only travel to upon witnessing a death that would have ghosts of dead sims and some lore about the grim reaper. Adding more depth to the ghosts is more important to me than adding a new occult and maybe they could have their own skill tree like werewolves and vampires. Funerals should be a base game update in my opinion-many think that they are just as important as weddings.
I think Ghosts don't really need a skill tree, but rather more powerful abilities linked to their specific death. Their needs also need an overhaul imo, like, them needing to eat, sleep, and go to the toilet is kind of ridiculous.
I agree that something needs to be base game but knowing EA, they would certainly add cemeteries as part of the pre-release update and would keep the social event in the pack (however, I would love a base game update adding funerals, there's just no lot specified to it, that's why I think they would never add that in base game). They could also go with the "we updated the base game to include new emotional deaths" and lock cemeteries/graveyards and funerals behind the pack
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