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I just came by a very useful list of mods that are known to cause problems with the event.
https://scarletsrealm.com/grim-reaper-reward-event-mod-issues/
Avoiding these mods makes sense, though playing without mccc feels weird for me.
The real problem is what is mentioned next.
Pausing, saving and exiting the game will break the UI. As someone with limited time in the game that's a though one. I don't know if I will be able to complete every step in one gameplay session. Going to CAS or a loading screen can also cause problems as well. This makes me wonder if this event was tested before launch. Being able to save and close the game and continue at a later moment should be a basic functionality.
I am glad the first week went well but I will keep these things in mind next week.
Today, I finished the first week without a problem. I even had MCCC active while playing but I went to disable "pause on zone" before starting the event for safety.
Yesterday, I was so scared to the level that I had a nightmare about blank UI even though I hadn't played yet. So, I decided to overcome it by finishing today.
Saving during playing is okay for me. And I can visit another venue to find people (to ask about Ambrosia) without any problem. But better to back up the file accountDataDB.package as the blog said because bugs can happen anywhere anytime. This is The Sims 4! 😂
- atreya332 months agoSeasoned Ace
That's good news. So going to another lot with loading screen isn't causing a problem for everyone.
- coloncocon2 months agoSeasoned Ace
Yeah, at least for me. However, I think it is safer to play with only one family while the quest is active. Avoiding CAS is better too because many bugs can happen when switching the function of the game (especially with mods).
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