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Joanne_Snow
5 years agoRising Traveler
"drakharis;c-17493912" wrote:
As somebody who does animation, I understand it's often easier and less costly reusing the same animations rather than create new animations. It's done in other games, in movies, commercials, and anytime animation is used even in cel and claymation. Disney back in the day did this all the time with cel animation. It's a "dirty little secret". Also in games, premade 3d models are used and can be changed a bit and you get a new character. Poser and Daz have lots of premade 3d models like Michael. The Girl, Freak, Giovani, Lee Aiko, Hiro and many more that can be brought into programmes like Maya and you have someone work the back end and code and then you have a game.
So no it doesn't bother me that animations are reused for time and money. There are only so many ways a human body can move. Am I upset? No, because I work as a 3d modeller and animator making mostly copy and do that myself to save time for a client's project.
Wasn't it mostly one particular Disney animator who liked to recycle the same stuff time and time again? ?
And sure there's only so many ways a body can move but frankly: I would have liked real football animations (with sims actually playing a match like in TS3, not repeating the same animation over and over even when playing "together"), toddlers to play with the LEGO thing from Parenthood in a different way than with all their other toys (maybe puzzling something together on the floor), generally way more animations for kids and toddlers (playing a xylophone, small toddler kitchen, kids and toddlers playing together with sims from their own age group), teens and children being able to interact with their toddler siblings in the ball pit, sims ice skating together (maybe rotating each other), slow dancing, hand holding, have multiple sims going on a walk with their dogs together, volley ball, .....
There's tons of things they've never animated at all - or have seemingly not worked on in packs they would have been perfect for in favor of giving us gameplay mechanics full of recycled animations. Again: they have an entire studio animating stuff, they should be able to give us quite a bit more animations still ;)
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