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7 years ago
"SimTrippy;c-16359434" wrote:
Anyway, what I'm trying to say is that recycling in these examples simply doesn't bother me because it's used so they can add other things to packs and they're usually much improved versions of the original.
I don't see it that way at all. Look at the Vet career. The exact same bug from retail pops up in the Vet career, and then if you look at the rest of the pack itself.....where are small pets? Where are horses? Where are Pet skills, careers and competitions? We didn't gain anything, we only lost features.
As I said, it could be a case where they were never gonna be able to produce new content anyways, or it could be a case where recycling content is a "goal" of sorts that they try to use as much as possible. If it's the former, then this is the same old questioning of why the Sims 4 has such a tiny budget. If it's the latter, then I know exactly what to expect from Seasons: new food stalls, vendor tables and maybe a just-as-buggy copy of the retail system. For me, that's not exciting or worth my money to just get the same stuff over and over.
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