Forum Discussion
7 years ago
"stilljustme2;c-16423668" wrote:"JoAnne65;c-16423631" wrote:"Stormsview;c-16423377" wrote:
"Constructive Criticism helps, on the other hand."
"Nothing Spoils Creativity more than Constant Criticism".
by stormsview
Remember you are Criticizing humans such as yourself. While you may get a perfect game and fill a void in your life. But can you remove the depression you fill in theirs?
“It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.”
by Chuck
I can not see anyone that Truly have Sims 4 and enough of the packs to enjoy it and have our wonderful Cats&Dogs EP could ever agree Sims 4 only.... (RECYCLING OLD CONTENT AND A LACK OF CREATIVITY IN DEVELOPMENT)
Is this the Motherlode of Unfair Criticism?? Sure they have the right to, but is it fair.?
The problem adressed in this topic is actually lack of creativity (well, in reality lack of money or time probably, but the result is lack of creativity). Everyone’s allowed to criticize that when they dislike that. If I may take my example of the cheat sheet (to pull it away from the everybody hates Sims 4-argument that isn’t an argument but a sophism): I Truly have Sims 3 and enough of the packs to enjoy it (all, in fact), but that writing a cheat sheet is an annoying interaction because of the recycling instead of the new and enjoyable feature it could have been. For me it spoiled the experience completely. I’d expect a sim looking around anxiously while writing it, covering it with their hand and using their study book. Nothing like the homework animation where they write things down clearly by trying to figure things out and remember it (you don’t need a cheat sheet when you manage to do that). Then putting it away in their sock or something. I’d also expect the sheet to be tiny, not a huge blue notebook kind of thing.
This topic is filled with constructive criticism.
ETA: hurray for Rebecca Black by the way but her song still was a bad song. I want good songs. I want a good game, not a company making millions delivering a poor game. We apparently are in disagreement there.
A good song to one person might be total garbage to someone else. I have a very eclectic music taste, but while I might extol Bruckner's 7th Symphony (I dated a French horn player in college and he's the one to blame for getting me into Bruckner) you or anyone else might be bored to tears with classical music. There are video games that other people love that I just can't get the hang of or they're not my cup of tea. And you know what? That's okay -- people can enjoy different things.
It actually makes some sense to "recycle" or reuse previous content and programming in new features. In terms of cost accounting, they can spread out the cost of producing that programming feature (retail/restaurants/etc.) over multiple packs, thus sparing more budget for new features. No need to reinvent the wheel after all. If they'd had to develop an entire new system, we may not have gotten such a large jungle to explore -- that's another thing to consider.
I was reacting to a comparison: we all know how it worked for Rebecca Black (no, actually, I haven’t got a clue how it worked for Rebecca Black because I’ve never heard of her) 119,394,282 views on Youtube she became a 14-year-old millionaire for a song everyone hated. The comparison is about a song ‘everybody hated’ and still became a hit apparently, turning the girl into a millionaire. I can’t but stick to the comparison, which says “it doesn’t matter whether people hate the result, as long as it sells everything’s just fine.” Yeah, well, no, not to me it isn’t ;) You can turn it into “not everybody likes the same song”, but that was not the message of the comparison.
I strongly disagree with your statement about recycling. Adding new animations for different interactions is not reinventing the wheel. Like I said, in the cheat sheet example the reused animation was totally off even. And seeing the same animation for several different interactions is a bore to me, fresh and new animations is just as important as brand new content (like the jungle). If one excludes the other something’s terribly wrong. I don’t want having to choose between a good graduation system and a decent cheat sheets system. It’s beyond me why we’d have to except that.