Forum Discussion
7 years ago
"Stormsview;c-16428108" wrote:
BeJaWa
If you are an artist or other creative entrepreneurs you are involved in the world of intellectual property whether you know it or not. Intellectual property deals with the things that are created and gives them certain rights and protections under the law. These include rights for artistic, musical, film and literary works, the creation of symbols, designs and phrases, inventions and processes. In general, these types of intellectual property fall under the categories of copyrights, trademarks, and patents.
Intellectual property (IP) refers to creations of the mind, such as inventions literary and artistic works; designs; and symbols, names and images used in commerce. IP is protected in law ... Generally speaking, a patent provides the patent owner with the right to decide how - or whether the invention can be used by others
My point originally was that the situation you described is highly unlikely to occur with how IP laws a written, and should not interfere with creating new unique furniture.
As someone else pointed out other versions managed fine and I can point to items even in ts4 (ie that table fish tank) that clearly were influenced by real life furniture.
What you address here was not my original point, and doesn't actually conflict with what I was trying to say. (and I agree with it) as it is I don't really want to debate law here it isn't on topic. If people really care there is tons of information on the internet to read through regarding the topic, I found that website the most handy along with this one. :)
There was one mistake I made regarding patents, there is such a thing as a design patent for decorative work. That wouldn't change much else of what I said.
You mentioned something else about real life furniture stores only having a couple of designs that I also wanted to comment on,
We have access to many stores in real life so while one store might have a limited selection we as people actually have a large variety of options available. While sims only has one catalog to look through I always kind of considered it to be like looking through many store and shops to find the best furniture not only looking through one store.
While I agree having more small animations would be nice, I still don't want duplicate items to fill out packs. If we got less items to make room for those animations it would be better, but I don't know that the CL chair mentioned before actually did make any room. In this case we reach the point of, "if recycling is actually allowing for more depth in other content vs when recycling is just being done because it makes packs look full for less cost to the developers." I feel like it goes both ways with ts4. Sometimes it's done to add more depth sometimes it's just done.