Forum Discussion
7 years ago
"thevogel;c-16428988" wrote:"DeservedCriticism;c-16428572" wrote:
I find it amazing how much this thread avoids the point I tried to highlight the most: the vet career is so lazily recycled that it recycles old bugs. This is a new low for recycling, because I don't ever recall this happening before. It's a huge part of why I'd be concerned about recycling features, yet it's barely being mentioned here. Dunno what you guys are even discussing anymore and I mean what the heck, I made the thread.
Agree
I don't agree as the op's highlight is apparently in their game but not necessarily in all players game. It could be the fault of their equipment and not the game at all - from the prospective of a player that sees very few bugs in the Sims 4 and the few I have experienced have been since ratified so they no longer exist. GTW is actually a pack I play the most as I like the hands on careers and have no issues with those Bug-wise anyway. I admitted I am not fond of the retail - but it is not due to bugs but the overall design of the retail which I find flawed solely based on the fact Sims 2 made my preferred perfected retail design and favored choice as to how I prefer the retail experience - but not a thing due to flaws or bugs at all.
Likewise I am not fond of running my own restaurant because as a restaurant OWNER I should have full rights to hire whom ever I desired in my restaurant - so I totally differ in opinion with the design used for restaurant ownership and employment - but again not a bug - but my own dislike of being told who and who not I can hire in my own property in the game. Maybe call it a power choice and to me the power should be in the hands of the owner - but it is a disagreement in the delegation of power in restaurant ownership - again not a bug. I do enjoy taking my sims to the restaurants though.
In the vet career I believe players have an issues where as again they cannot put who ever they want in vet office - they again have to pick from a pre-chosen list - which in this day and age could be sort of considered discriminatory to start with, but that is another argument for another day - but just like restaurant employees list - the choices are highly limited with grossly unqualified personnel - again not a bug but a bad design choice and probably the reason this game seriously needed University as the first ep that covered courses of jobs forthcoming in the game - but as we all know because of all the apparently needed secrecy in future content that might have guaranteed a well balance job force for the Sims game (ironic EA requires their employees come though with appropriate skills and education in real life, but their game about life - doesn't have to follow the rules of life - but again another disagreement on how a game even based lightly on life should have certain priorities for skilled workers - again NOT a BUG but a lousy game design choice that is based on life absolutely no where on our planet). The point is bad game design still is not bugs in the game . It is simply an annoyance to people like some of us that can't understand why on earth those choices were made - but at the same time can still see it is not a bug - at least not in everyone's game - and reject someone saying it is even if I truly agree that the game choice design was weak (terrible actually) and if it was thought out - then it seriously needs rethinking as that is not how real life goes. We don't get to be professionals with JUST on the job training.
So I agree OP not with any bugs, but there's really some bad game design choices in these owner businesses - but bugs - not in my game.