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logionX
4 years agoLegend
"Babykittyjade;c-17975959" wrote:
I could be wrong but I believe this is a design by choice because of how bloated sims 3 became holding onto all the relationships and memories.
I've even heard people complain about memories in sims 2 leading to bloat and corruption if a sim is deleted. Which is why I think we haven't got a memory system.
It's all to keep performance smooth ?
Yeah, that's why I don't mind the relationship culling too much. My loading times would be so long otherwise. It's good that we have the option to put them as favorite households but I do think that the game will sometimes clear their relationships too.
I am once again grateful that MCCC exists so we can configure this ourselves. I don't play households for very long these days so I have very slow relationship decay in my game.
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