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99 Replies
- LatinaBunny7 years agoSeasoned AceI’m fine either way. I just wish... all of these occults were more fleshed out and had signs in younger life stages (like some in Sims 3: toddler doing magic with toys, vampire toddlers biting necks of teddy bears, toddlers/children having scales with mermaids, etc).
I would like it if the new magical stuff have something for younger life stages. - ValiantRedKnight7 years agoSeasoned Ace
"Simmingal;c-17140901" wrote:
Hmm I am actually puzzled over this because part of me wants sims to inherit their parents magical state
but also I'd like to turn sims into magic user with something because I already have so many sims I want to make magical
and it just seems sad to throw away my long legacy for it
They could always do something where magic is either a trait you earn somehow or inherit. Like a sim learns magic and any kids they have could be born with the ability to use magic without having to seek it out. - WizardJeremyArch7 years agoSeasoned AdventurerI want it to be a lifestate just for the sheer fact it makes it feel alot more unique and i want it to be genetic. But it's obvious there's gonna be a skill/ranking system like Vampires had for that progression.
- netney527 years agoSeasoned AceMagic should be a life state whether that is in the form of witches and/or fairies (hopefully both). Just like the other occults in the game I don’t believe they have specific skills mermaids don’t. Not sure about vampire but from what I have read there is no specific vampire skill it’s a life state and magic should be too.
"Iyasenu;c-17140476" wrote:
A skill, as it'd make it easier for inter-pack compatability.
Vampire Witches!
Alien Warlocks!
PlantSim Sorcerers!
Mermaid Sorceresses!
If it's a Life State, then unless they magically (jokes) add in Hybridization with Occults to allow other life states to be Witches/Warlocks then I won't be fully satisfied.
Someone will probably make a mod for hybrids. Tbh I really have zero desire and for hybrids other than a mermaid/witch- DomainGoat907 years agoSeasoned AceI want it to be a unique thing only certain life states can experience. What's special about magic if literally every Sim can do it?
Kinda defeats the purpose of adding witches. - Fluteline247 years agoSeasoned Ace
"rudy8292;c-17141702" wrote:
I want it to be a unique thing only certain life states can experience. What's special about magic if literally every Sim can do it?
Kinda defeats the purpose of adding witches.
Exactly this - Both. But of the two I'd prefer life-state. I like how alchemy was a skill but magic was life-state oriented (I think?) in Sims 3.
- JemmaTheSimmer7 years agoNew AceI'm not a massive occult fan, but I think they really should be a lifestate. A good compromise would be if there was some kind-of magic skill (alchemy could work, something magic-like), but the occult have a proper system like vampires which is more powerful. Also there should be a way to turn existing sims like mermaids have kelp, so any sim can become the new occult.
- GrumpyGlowfish7 years agoSeasoned AceThe main problem I see with magic being a skill is that skills can't be unlearned, and since sims constantly try out new stuff on their own, everyone will be a witch before you know it. It already annoys me how many of my supposedly technophobe grandpas become hardcore gamers while I'm not looking, I don't need the same with magic. I wouldn't be opposed to different kinds of magic coming as different skills as long as they're only available to witches and lost upon turning back to regular humans.
Everyone else can get a skill similar to Vampire Lore, which teaches them all about magic, witches, and their history without enabling them to use magic themselves. I think it would be interesting if we got a new aspiration about just that - learning everything about witches, but without necessarily becoming one, unlike the aspirations from Vampires which all require you to actually be a vampire.
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