"Amapola76;c-18143169" wrote:
"LJK;c-18143163" wrote:
"Amapola76;c-18142923" wrote:
"LJK;c-18142725" wrote:
You're also appealing to your own authority, which is a fallacy and isn't relevant here in the context of a hypothetical videogame mechanic. Disbelief and detatchment are always major ingredients in fictional worlds.
Do you agree that there are some things that should be off-limits in a video game (more specifically, the Sims)?
If so, which things?
If some things but not others, why do you draw the line where you do, and why is your line of more value than mine?
I specifically said for me personally, polygamy is over the line and grouped with things I would find unacceptable. That is my opinion and I am entitled to it.
(You're also using the "appeal to authority fallacy" wrong, but that's another story.)
Indeed, you did use "for me" numerous times, it just seemed like you were attempting to add extra value to your statements by mentioning your "extensive professional knowledge" and using bold and italics to draw attention to it. And yes, I should've been more specific. The bold is an appeal to self-authority, the italics is more anecdotal. It's questionable because you're a stranger on the Internet, none of us know you have this knowledge beyond your word. So it was weird you mentioned it, to me. Your post is a little defensive, I hope I didn't offend.
Since your reply is shifting to a pure matter of opinion, we've no problem and on that front, we don't necessarily disagree. Frankly, I'm not certain what value adding it to the game would have, when romance and intimacy in this game is very shallow and "kiddie" and the game hardly completely supports polygamy in the first place. If my Sim can't treat one wife as equally as the other, I don't want it at all.
I am indeed an anonymous stranger. However, I know who I am and what my experience is, and therefore that knowledge quite rightly informs my own opinion.
Most of what we talk about on this forum is our own personal experience and how it relates to the game; just look at the current thread on whether the High School EP accurately reflects players' own high school experiences.
That being said, no one else has to listen to me, but literally anyone can google the extremely strong links between polygamy and child mortality, child abuse, child marriage, child trafficking, domestic violence, and on and on. Most of those things are very rightly not allowed in the game. You didn't answer my question above, but I'm going to give you the benefit of the doubt and assume that you wouldn't want things like child abuse (or worse) in the game. So a line has to be drawn somewhere. My point, obviously, is that because of the links between all of those things--which are well-documented by many sources, not just me-- I group all of those things together as being a unique level of evil at a different end of the moral spectrum than something like shoplifting.
Some of the people here don't, and that's up to them. But enough people do find it disturbing that I also think it would be a very bad business decision for EA.
And this is where my confusion lies. Your point is that you don't want polygamy in the game because of what you listed and how it effects
real life, but these things aren't and never will be in the game. Why would numerous marriages in TS4 lead to child abuse, child marriage, child trafficking, etc when marriage in TS4 doesn't have any depth beyond a couple of moodlets and text? Of course I don't want child abuse in TS4, but, say hypothetically, why would letting Sims have numerous marriage partners lead to their children being abused? None (or very few) of the bad associated with polygamy would make it into the game, which is why I mentioned that when they programmed snow-boarding in, they didn't add some of the horrible accidents you could experience doing so beyond a moodlet, some text, and the Sim looking physically uncomfortable. And that's my point. There's many things in the game that would be awful in real life, but they made it in regardless and nobody complains.
For example, take the Beguile interaction. The Sim summons a tool (Cupid's Arrow, it looks like) to make a Sim much more receptive to flirty advances. Imagine
that in real life. :sweat_smile:
It's still a T rated game, child abuse would never enter into the fray at all. In TS4, it would just be 2 other roommates you woo-hoo with and an extra mom for the children or something like that. They'd still be happy and gameplay would continue normally. Where's the abuse then?
So that's why I'm confused, you're using
real world examples to argue why it shouldn't be in a videogame, but in a videogame, everything you listed isn't relevant because the developers can just program their own vision into the game. And it's not like TS4 hasn't tread this road before. Aliens, for example, kidnap Sims and impregnate them without their consent. In real life, that's
unspeakably horrible, but in the Sims, people view it anywhere between entertaining to annoying. I'm on the latter side, personally.
You're free to not want it in the game, I don't have any problem with that. But the reasoning is weird. I could at least understand if you wouldn't want polygamy because you wouldn't use it, that makes sense. Or at least, you wouldn't be excited for it because you wouldn't use it. But so far, your point is:
"I don't want polygamy in a T rated videogame because it's unspeakably evil in real life" when... this isn't real life.