Forum Discussion
7 years ago
Sims 1 and 2 pets were not controllable and took up slots - so what is the difference? Sims 3 was the only game that had controllable pets - which was also the only game where pets were actually sims. So I don't get the issue with pets taking slots as they always have - especially when it was not an issue with the first two games of the series.
If we are going to base all the games off of Sims 3 - then by all rights having loading screen and no open world should be an even bigger issue - never mind not have any transportation at all nor real roads in Sims 4 - seem far more important than sims slots with the sim furry members. Pets ARE family in most peoples eyes and to me make sense.
I think if people want to carry on over this kind of issue in this game of all the games then they should be far more concerned over the tiny lots and lack of space compared to all the other sims games for our sims to live than wanting to have more sims to have a spot in the household when we have less livable spots to place houses and less room to comfortably have more sims plus pets to live on these smaller lots. Average size of Sims 3 lots were 40 x40 - why not complain about that? How many empty 40 x 40 lots do you have in Sims 4?
Perhaps better yet - we should just remind ourselves this is not Sims 3 - it's Sims 4, and like all the Sims series none of the former were even meant to be exactly the same as the present series anyway. If anything Sims 3 was the exception - in many ways.
In my view if I had any complaint about controllable sims - it would be the lack of controlling my human sims at home or on other lots when I am following just one of my sims from the household. To me that is the bigger issue. When I go with one sim - why do all my sims at home stop doing what I told them to. To me that is the bigger problem - and keep in mind that our sims are supposed to actually be controllable - yet they aren't really if you can only deal with one at a time. In real life that would be chaos!
If we are going to base all the games off of Sims 3 - then by all rights having loading screen and no open world should be an even bigger issue - never mind not have any transportation at all nor real roads in Sims 4 - seem far more important than sims slots with the sim furry members. Pets ARE family in most peoples eyes and to me make sense.
I think if people want to carry on over this kind of issue in this game of all the games then they should be far more concerned over the tiny lots and lack of space compared to all the other sims games for our sims to live than wanting to have more sims to have a spot in the household when we have less livable spots to place houses and less room to comfortably have more sims plus pets to live on these smaller lots. Average size of Sims 3 lots were 40 x40 - why not complain about that? How many empty 40 x 40 lots do you have in Sims 4?
Perhaps better yet - we should just remind ourselves this is not Sims 3 - it's Sims 4, and like all the Sims series none of the former were even meant to be exactly the same as the present series anyway. If anything Sims 3 was the exception - in many ways.
In my view if I had any complaint about controllable sims - it would be the lack of controlling my human sims at home or on other lots when I am following just one of my sims from the household. To me that is the bigger issue. When I go with one sim - why do all my sims at home stop doing what I told them to. To me that is the bigger problem - and keep in mind that our sims are supposed to actually be controllable - yet they aren't really if you can only deal with one at a time. In real life that would be chaos!